Created
July 4, 2012 02:54
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| Starting up SoundSystem... | |
| Initializing LWJGL OpenAL | |
| (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) | |
| OpenAL initialized. | |
| onEntityCollidedWithBlock fired before TickInGUI | |
| onEntityCollidedWithBlock fired before TickInGame | |
| onEntityCollidedWithBlock fired before TickInGUI | |
| onEntityCollidedWithBlock fired before TickInGame | |
| onEntityCollidedWithBlock fired before TickInGUI | |
| onEntityCollidedWithBlock fired before TickInGame | |
| onEntityCollidedWithBlock fired before TickInGUI | |
| onEntityCollidedWithBlock fired before TickInGame | |
| onEntityCollidedWithBlock fired before TickInGUI | |
| onEntityCollidedWithBlock fired before TickInGame | |
| onEntityCollidedWithBlock fired before TickInGUI | |
| onEntityCollidedWithBlock fired before TickInGame | |
| onEntityCollidedWithBlock fired before TickInGUI | |
| onEntityCollidedWithBlock fired before TickInGame | |
| onEntityCollidedWithBlock fired before TickInGUI | |
| onEntityCollidedWithBlock fired before TickInGame | |
| onEntityCollidedWithBlock fired before TickInGUI | |
| onEntityCollidedWithBlock fired before TickInGame | |
| onEntityCollidedWithBlock fired before TickInGUI | |
| onEntityCollidedWithBlock fired before TickInGame | |
| onTickInGUI just fired 0,011035 | |
| onTickInGUI just fired in a world | |
| onTickInGame just fired | |
| onTickInGUI just fired 0,828928 |
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