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// in a controller | |
// you can either update the collection directly or send | |
// a message in the LAZO.app dispatcher | |
// (you can use a controller dispatcher if you want to be more granular) | |
var socket = io(); | |
var self = this; | |
var notifications = this.ctx.collections.notifications; | |
// three different approaches to re-rendering a badge count | |
socket.on('notification', function (msg) { | |
// manipulate collection directly | |
notifications.add(msg); | |
// app level dispatcher | |
LAZO.app.trigger('notification', msg); | |
// your base class could have a simpler broadcast, emitter functionality | |
// (if you want to know how to accomplish this let me know) | |
self.trigger('notification', msg); | |
}); | |
// if notifications is driving a lazo collection view then the UI will be updated | |
// if you only care about updating a badge count then you can bind to the collection | |
// change event in a lazo base view | |
afterRender: function () { | |
var notifications = this.ctl.ctx.collections.notifications; | |
// listener is dependent on how you are triggered the message | |
// collection based change listener | |
self.listenTo(notifications, 'all', function () { | |
self.notificationCount = notifications.length; | |
self.render(); | |
}); | |
// app level dispatcher | |
LAZO.app.on('notification', function () { | |
self.notificationCount = notifications.length; | |
self.render(); | |
}); | |
this.ctl.on('notification', function () { | |
self.notificationCount = notifications.length; | |
self.render(); | |
}); | |
} |
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