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class Game | |
attr_reader :board, :computer_player, :human_player, :ui | |
def initialize | |
@board = Board.new | |
@computer_player = ComputerPlayer.new | |
@human_player = HumanPlayer.new | |
@ui = UserInterface.new(human_player) | |
end | |
@@no_space=9 | |
def decrease_space | |
puts "The game has ended!" if game_over? | |
@@no_space -= 1 | |
end | |
def game_over? | |
@@no_space <= 0 | |
end | |
def welcome | |
puts "Welcome to a Simpler Tic Tac Toe. The computer will go first." | |
@board.board["5"]="X" | |
puts "The computer chose space number 5." | |
@board.display_board | |
self.decrease_space | |
end | |
def play_game | |
@human_player.user_turn(@ui) | |
@board.human_move(@human_player.human_move, @board, @ui, self) | |
# @human_player.user_turn(@ui) until @board.no_error | |
# @board.human_move(@human_player.human_move, @board, @ui, self) | |
@computer_player.computer_turn(@board) | |
@board.computer_move(@computer_player.computer_move, self) | |
end | |
end | |
#######CODE######## | |
new_game= Game.new | |
new_game.welcome | |
until new_game.game_over? | |
new_game.play_game | |
end |
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