I succesfully managed to setup a local development environment for Bookie in my Mac OSX machine and I'd like to share a few notes. The required changes are just small details and I guess it would be easy to edit the Makefile in order to make it work with Mac OSX, but actually I'm not an expert on it...
OS: Mac OSX 10.8.5
Xcode: 4.6.3
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Manually install system libraries
build-essential libxslt1-dev libxml2-dev python-dev libpq-dev git python-virtualenv redis-server unzip
I didn't have to install anything, most probably because many of these libraries are included in Xcode.
In case, I suggest to use Homebrew and install libraries with a command like:brew install <lib-name>
You can choose to install Redis in the same machine (with Mac OSX) or in a remote machine (in this case skip the library redis-server): I chose a remote Ubuntu machine. -
Create a folder and clone the code
$ mkdir bookie && cd bookie
$ git clone https://github.com/<my-username>/Bookie.git .
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Pyinotify and Redis
Pyinotify uses inotify which works only on Linux machine, so we need to comment it out from requirements.txt:
#pyinotify==0.9.4
In case you use Redis in a remote machine, edit sample.ini:
celery_broker=redis://<ip-address>:6379/3
Also, make sure that$ python2
runs python2.7.x -
Install the app
$ make install
At a certain point, while running$ bin/python bin/alembic upgrade head
it will fail, saying: from bookie.models import Base
I have no idea why this happens, since actually if you run the python interpreter in the virtualenv you can correctly import Base.
So just run it again:$ make install
and this time it will work... this is not a good solution, of course, but I couldn't figure out a better solution. -
Run the app
$ make run
Or if you want to run Celery and and Pyramid in 2 different shells:$ bin/python bin/celery worker --app=bookie.bcelery -B -l debug --purge -c 1 --pidfile celeryd.pid
$ bin/python bin/pserve --reload bookie.ini
- Rebuild JS files:
$ make js
- Run the tests:
$ make builder_test
and ignore the nose2 error, then:$ make test
- Pyinotify: I had a quick look and I think Bookie is using Pyinotify to monitor changes in JS files.
We might try to make it work cross platform using some alternatives:
Thanks for posting this solution. I'm trying to install on OSX 10.9.4, python 2.7.5 and ending up with an error: /bookie/Bookie/build/lxml/src/lxml/includes/etree_defs.h:9:10: fatal error: 'libxml/xmlversion.h' file not found
I'll keep digging, do you have any ideas besides the obvious? Thanks in advance.