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@pxpc2
Created March 4, 2018 02:34
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#include "FBullCowGame.h"
void FBullCowGame::reset()
{
return;
}
int FBullCowGame::getMaxTries()
{
return 0;
}
int FBullCowGame::getCurrTries()
{
return 0;
}
bool FBullCowGame::isGameWon()
{
return false;
}
bool FBullCowGame::checkGuessValidity(std::string)
{
return false;
}
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