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@jimothyGator
jimothyGator / README.md
Last active April 20, 2025 14:44
Nginx configuration for Mac OS X with Homebrew, using sites-enabled directory.
mkdir -p /usr/local/etc/nginx/sites-{enabled,available}
cd /usr/local/etc/nginx/sites-enabled
ln -s ../sites-available/default.conf
ln -s ../sites-available/default-ssl.conf

File locations:

  • nginx.conf to /usr/local/etc/nginx/
  • default.conf and default-ssl.conf to /usr/local/etc/nginx/sites-available
  • homebrew.mxcl.nginx.plist to /Library/LaunchDaemons/
@n-b
n-b / NBResponderChainUtilities.h
Last active August 3, 2021 10:08
Chain Responder Debugging Methods
//
// NBResponderChainUtilities.h
//
// Created by Nicolas @ bou.io on 19/04/13.
//
#import <UIKit/UIKit.h>
@interface UIView (NBResponderChainUtilities)
- (UIView*) nb_firstResponder; // Recurse into subviews to find one that responds YES to -isFirstResponder
@sascha
sascha / bump_build_number.sh
Last active September 7, 2016 06:56
Xcode build script to automatically bump the build number and convert it to hexadecimal
# This script is based on the script provided at http://stackoverflow.com/questions/9258344/xcode-better-way-of-incrementing-build-number
# The only difference is, that it uses hexadecimal build numbers instead of decimal ones.
# For instructions on how to use this script, see the link above.
#!/bin/sh
if [ $# -ne 1 ]; then
echo usage: $0 plist-file
exit 1
@mikevansnell
mikevansnell / invite.js
Last active October 22, 2018 21:04
Parse.com cloudcode sample that enables one user to invite another user, and immediately returns the new user object so that you can do something with it (e.g. start associating objects with it).
// in invite.js module:
exports.inviteUser = function(creatingUser,email,tempPass,response)
{
"use strict";
if (!tempPass) {
tempPass = genRandomPass();
}
var user = new Parse.User();
user.set ("username", email);
@adamgit
adamgit / .gitignore
Last active March 20, 2025 10:01
.gitignore file for Xcode4 / OS X Source projects
#########################
# .gitignore file for Xcode4 and Xcode5 Source projects
#
# Apple bugs, waiting for Apple to fix/respond:
#
# 15564624 - what does the xccheckout file in Xcode5 do? Where's the documentation?
#
# Version 2.6
# For latest version, see: http://stackoverflow.com/questions/49478/git-ignore-file-for-xcode-projects
#
@snikch
snikch / gist:3661188
Created September 6, 2012 23:16
Find the current top view controller for your iOS application
- (UIViewController *)topViewController{
return [self topViewController:[UIApplication sharedApplication].keyWindow.rootViewController];
}
- (UIViewController *)topViewController:(UIViewController *)rootViewController
{
if (rootViewController.presentedViewController == nil) {
return rootViewController;
}
@numo16
numo16 / Macros.h
Created August 20, 2012 20:38
Some useful iOS/Objective-C Macros
#define ApplicationDelegate ((AppDelegate *)[[UIApplication sharedApplication] delegate])
#define UserDefaults [NSUserDefaults standardUserDefaults]
#define NotificationCenter [NSNotificationCenter defaultCenter]
#define SharedApplication [UIApplication sharedApplication]
#define Bundle [NSBundle mainBundle]
#define MainScreen [UIScreen mainScreen]
#define ShowNetworkActivityIndicator() [UIApplication sharedApplication].networkActivityIndicatorVisible = YES
#define HideNetworkActivityIndicator() [UIApplication sharedApplication].networkActivityIndicatorVisible = NO
#define NetworkActivityIndicatorVisible(x) [UIApplication sharedApplication].networkActivityIndicatorVisible = x
#define NavBar self.navigationController.navigationBar
@BenedictC
BenedictC / proto+posing.m
Created August 5, 2012 10:19
Prototype inheritance and posing for Objective-C
//
// proto+posing.m
//
// Created by Benedict Cohen on 04/08/2012.
// Copyright (c) 2012 Benedict Cohen. All rights reserved.
//
/*
The motivation for this code was to find a way to create subclasses which only differ slightly to their super classes
without having to create a new file. The solution was inspired by prototype inheritance found in Javascript (and IO).
@sekati
sekati / xcode-build-bump.sh
Created July 24, 2012 20:44
Xcode Auto-increment Build & Version Numbers
# xcode-build-bump.sh
# @desc Auto-increment the build number every time the project is run.
# @usage
# 1. Select: your Target in Xcode
# 2. Select: Build Phases Tab
# 3. Select: Add Build Phase -> Add Run Script
# 4. Paste code below in to new "Run Script" section
# 5. Drag the "Run Script" below "Link Binaries With Libraries"
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0)
@gereon
gereon / gist:3150445
Created July 20, 2012 12:20
Mac OSX Spotlight Enhancement

Mac OSX Spotlight Enhancement

Add this to Info.plist in /System/Library/Spotlight/RichText.mdimporter/Contents/ and Spotlight will search for source code files.

<string>public.c-header</string>
<string>public.c-plus-plus-header</string>
<string>public.c-source</string>
<string>public.objective-c-source</string>
public.c-plus-plus-source