Created
June 28, 2020 19:12
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#pragma once | |
#include <epoxy/gl.h> | |
#include <cassert> | |
#include <memory> | |
#include <numeric> | |
#include <type_traits> | |
template <GLenum Type, typename Ptr = void *> | |
struct buffer { | |
friend void swap(buffer &a, buffer &b) { | |
using std::swap; | |
swap(a.id_, b.id_); | |
swap(a.size_, b.size_); | |
swap(a.buffer_ptr_, b.buffer_ptr_); | |
swap(a.usage_, b.usage_); | |
} | |
buffer() | |
:id_{0}, size_{0}, buffer_ptr_{nullptr} {} | |
~buffer() { | |
if (buffer_ptr_) | |
unmap(); | |
glDeleteBuffers(1, &id_); | |
} | |
buffer(const buffer &other) = delete; | |
buffer(buffer &&other) | |
:id_{0}, size_{0}, buffer_ptr_{nullptr} { | |
swap(*this, other); | |
} | |
buffer &operator=(const buffer &other) = delete; | |
buffer &operator=(buffer &&other) { | |
swap(*this, other); | |
return *this; | |
} | |
void bind() { | |
assert(id_); | |
glBindBuffer(Type, id_); | |
} | |
void unbind() { | |
glBindBuffer(Type, 0); | |
} | |
void generate() { | |
glGenBuffers(1, &id_); | |
} | |
Ptr map() { | |
bind(); | |
buffer_ptr_ = static_cast<Ptr>(glMapBuffer(Type, GL_READ_WRITE)); | |
unbind(); | |
assert(buffer_ptr_); | |
return buffer_ptr_; | |
} | |
void store(const void *data, size_t offset, size_t size) { | |
if (!data) { | |
fmt::print("buffer::store: data = nullptr!\n"); | |
return; | |
} | |
if (size_ < (size + offset)) { | |
fmt::print("buffer::store: buffer overrun, buffer size = {}, store size = {}, store offset = {}", size_, size, offset); | |
abort(); | |
} | |
bind(); | |
glBufferSubData(Type, offset, size, data); | |
unbind(); | |
} | |
void unmap() { | |
bind(); | |
glUnmapBuffer(Type); | |
unbind(); | |
buffer_ptr_ = nullptr; | |
} | |
size_t size() const { | |
return size_; | |
} | |
Ptr mapped_buffer() { | |
return buffer_ptr_; | |
} | |
void store_regenerate(const void *data, size_t size, GLenum usage) { | |
if (size_ == size) { | |
store(data, 0, size); | |
return; | |
} | |
size_ = size; | |
bind(); | |
glBufferData(Type, size_, data, usage); | |
unbind(); | |
} | |
GLuint id() const { | |
return id_; | |
} | |
private: | |
GLuint id_; | |
size_t size_; | |
Ptr buffer_ptr_; | |
}; |
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