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@qpfiffer
Created June 17, 2014 03:37
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What is this?
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Just kicking around an idea I hate. meta_room is basically a corporate
office simulation. You will be able to simulate a small (or maybe large)
office building. The main goal is to just watch "people" do mundane and
stupid things. Imagine the following text:
Andrew has gone to the bathroom.
Janet begins to look at cat pictures on the internet.
Bernard lights a ciggarette in the janitor's closet.
Andrew returns from the bathroom.
Andrew is walking back to his desk on the 3rd floor.
Janet opens a spreadsheet detailing accounting information.
Janet closes her web browser.
Janet idly twiddles her feet.
Bernard continues to smoke his ciggarette.
etc. These would just be a few of the tasks. Each task would carry a
weight, and each person has so much they can do at once. For example, a
person can twiddle their thumgbs and whistle at the same time, but not read
a blog post and watch a video. Perhaps there could be primary and secondary
tasks.
Each task would carry a consequence, either good or bad, which would trigger
based on how likely that consequence is to occur. For example, if someone
begins smoking a ciggerette in the janitor's closet, and someone happens to be
nearby AND decides to investigate that closet, then that person might be
fired. That person might be eliminated from the office, or perhaps based on
their pre-existing prone-ness to violent assault (were they a felon? Are they
addicted to methamphetamines?) they might come back one day and shoot up the
office.
Player interaction might be possible in the form of some kind of murdering
spree, where the player has to pick off employees without getting noticed.
That might be kind of interesting.
@nijotz
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nijotz commented Jun 17, 2014

Top down?

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