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system/view/auto-sync?: no | |
grid: collect [repeat i 50 [keep/only collect [repeat j 50 [keep random true]]]] | |
scratchgrid: collect [repeat i 50 [keep/only collect [repeat j 50 [keep false]]]] | |
a: copy grid/1 | |
b: copy grid/50 | |
c: collect [keep/only b keep grid keep/only a] | |
count-neighbors: function [gridd x y][ | |
count: 0 | |
foreach [h v][ | |
(x - 1) (y - 1) | |
(x - 1) y | |
(x - 1) (y + 1) | |
x (y - 1) | |
x (y + 1) | |
(x + 1) y | |
(x + 1) (y - 1) | |
(x + 1) (y + 1) | |
][ | |
if gridd/(do h)/(do v) [count: count + 1] | |
] | |
;?? count | |
count | |
] | |
iterate: function [] [ | |
repeat i 50 [ | |
ii: i + 1 | |
repeat j 50 [ | |
ncount: count-neighbors c ii j | |
scratchgrid/:i/:j: make logic! any [ | |
all [c/:ii/:j ncount > 1 ncount < 4] | |
all [not c/:ii/:j ncount = 3] | |
] | |
] | |
] | |
] | |
refresh: function [cmds][ | |
clear cmds | |
repeat i 50 [ | |
repeat j 50 [ | |
insert cell: tail cmds [fill-pen <color> circle <coord> 5] | |
cell/2: pick [red white] scratchgrid/:i/:j | |
cell/4: 10 * as-pair i j | |
] | |
] | |
] | |
sync-grids: [ | |
grid: copy scratchgrid | |
clear scratchgrid | |
scratchgrid: collect [repeat i 50 [keep/only collect [repeat j 50 [keep false]]]] | |
a: copy grid/1 | |
b: copy grid/50 | |
c: collect [keep/only b keep grid keep/only a] | |
] | |
update-all: does [ | |
do iterate | |
refresh canvas/draw | |
do sync-grids | |
show canvas | |
] | |
cmds: make block! 500 | |
view [ | |
title "Conway's Game of Life" | |
size 530x530 | |
canvas: base 510x510 draw cmds rate 30 | |
on-time [update-all] | |
do [update-all] | |
] | |
system/view/auto-sync?: yes |
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