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#define COBJMACROS | |
#define WIN32_LEAN_AND_MEAN | |
#include <windows.h> | |
#include <mfapi.h> | |
#include <mfidl.h> | |
#include <mfreadwrite.h> | |
#include <stdio.h> | |
#include <intrin.h> |
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Red [ | |
Title: "Conway's Game of Life" | |
Needs: 'View | |
] | |
system/view/auto-sync?: no | |
grid: collect [repeat i 50 [keep/only collect [repeat j 50 [keep random true]]]] | |
scratchgrid: collect [repeat i 50 [keep/only collect [repeat j 50 [keep false]]]] | |
a: copy grid/1 | |
b: copy grid/50 |
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Red [ | |
Title: "trig-lab.red" | |
Author: "Gregg Irwin" | |
File: %trig-lab.red | |
Needs: 'View | |
Purpose: { | |
See %math-lab comments for details. This script focuses | |
on trigonometric functions. | |
} | |
] |
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Red [ | |
Title: "Bubbles" | |
Author: [REBOL version "Gabriele Santilli" Red port "Gregg Irwin"] | |
File: %bubbles.red | |
Tabs: 4 | |
Needs: View | |
] | |
system/view/auto-sync?: no |
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Red [ | |
Title: "Draw Image Resizing Test" | |
Author: [REBOL version "Carl Sassenrath" Red port "Gregg Irwin"] | |
Version: 0.0.1 | |
Needs: View | |
] | |
;ii Red is very flexible, allowing you to structure your code in | |
;ii many different ways. While it's almost never a good idea to | |
;ii write "clever" code, it can be very powerful to write code |
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Red [ | |
Title: "Calculator" | |
File: %calculator.r | |
Version: 0.0.1 | |
;Date: 18-Jun-2016 | |
Author: [ | |
REBOL version ["Jeff Kreis" "Allen Kamp" "Carl Sassenrath"] | |
Red port "Gregg Irwin" | |
] | |
Purpose: "Simple numeric calculator." |
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Red [ | |
title: "Paint" | |
Author: [REBOL version "Frank Sievertsen" Red port "Gregg Irwin"] | |
File: %paint.red | |
Tabs: 4 | |
Needs: View | |
version: 0.0.2 | |
] | |
draw-blk: copy [] |
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Red [ | |
Title: "Bubbles" | |
Author: [REBOL version "Gabriele Santilli" Red port "Gregg Irwin"] | |
File: %bubbles.red | |
Tabs: 4 | |
Needs: View | |
] | |
system/view/auto-sync?: no |
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Red [ | |
Title: "Red O'clock" | |
Author: "Gregg Irwin" | |
File: %analog-clock.red | |
Tabs: 4 | |
Needs: View | |
Purpose: { | |
- Introduce some basic Red concepts, like functions and datatypes | |
- Show how the DRAW block and timer events work in the View system | |
} |
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