Created
November 6, 2015 00:00
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#version 3.7; | |
global_settings { assumed_gamma 1.0 } | |
#include "colors.inc" | |
#include "glass.inc" | |
#include "textures.inc" | |
// Random color generator with moving seed | |
#declare My_seed = seed(now * 100000); | |
#macro RandomColor() | |
<rand(My_seed), rand(My_seed), rand(My_seed)> | |
#end | |
// Main camera | |
camera { | |
location <0.0, 10.0, 20.0> | |
look_at <0.0, 3.0, 0.0> | |
up <0, 1, 0> | |
} | |
// Main light | |
light_source{<10, 10, -10> color White} | |
plane { | |
<0, 1, 0>, 1 | |
pigment {color <0.5, 0.5, 0.8>} | |
} | |
#macro RoundedCube (rgbVector, w, l) | |
superellipsoid { | |
<0.25, 0.25> | |
scale <2*w, 1.0, 2*l> | |
pigment { color rgbVector transmit 0.7 filter 0.1 } | |
material { M_Glass3 } | |
finish { | |
phong 1.0 | |
diffuse 0.7 | |
reflection 0.3 | |
} | |
} | |
#end | |
#for (i, 0, 2, 1) | |
#for (j, 0, 5, 1) | |
object { | |
RoundedCube( <0.1, 0.2+0.4*rand(My_seed), 1.0*rand(My_seed) >, 1.0+0.5*rand(My_seed), 1.0+0.5*rand(My_seed)) | |
rotate <0.0, 90.0*rand(My_seed), 0.0> | |
translate <9.0*(i-1), 2.0*j, 0.0> | |
} | |
#end | |
#end |
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