Created
November 18, 2013 18:04
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A first attempt at making a glitch-like rendering in quil, inspired by various ones by @netgrind on Twitter
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(ns my-first-glitch | |
(:use quil.core)) | |
(def screen-w 800) | |
(def screen-h 800) | |
(def t (atom 0)) | |
(defn- setup [] | |
(background 0) | |
(smooth) | |
) | |
(defn- cell [cell-w x y t] | |
(let [r (+ (* 128 (Math/sin (+ (* x y) @t))) 128) | |
g (+ (* 128 (Math/cos (+ (/ x (inc y)) @t))) 128) | |
b (rem (+ (* x y) @t) 256)] | |
(fill r g b) | |
(rect 0 0 cell-w cell-w) | |
) | |
) | |
(defn draw [] | |
(let [cell-w 4 | |
rows (/ screen-h cell-w) | |
columns (/ screen-w cell-w)] | |
(translate 0 0) | |
(doseq [row (range rows)] | |
(push-matrix) | |
(doseq [column (range columns)] | |
(cell cell-w column row t) | |
(translate cell-w 0) | |
) | |
(pop-matrix) | |
(translate 0 cell-w) | |
) | |
) | |
(swap! t inc) | |
) | |
(sketch | |
:title "glitch-thing-1" | |
:setup setup | |
:draw draw | |
:size [screen-w screen-h] | |
:renderer :java2d | |
) |
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