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package main | |
import ( | |
"fmt" | |
"math/rand" | |
"time" | |
) | |
const ( | |
CUTTING_TIME = 20 | |
NUM_BARBERS = 1 | |
NUM_HALL_SEATS = 3 | |
) | |
type Barber struct { | |
val int | |
} | |
type Client struct { | |
val int | |
} | |
func main() { | |
clients := make(chan *Client) | |
go clientProducer(clients) | |
go BarberShop(clients) | |
time.Sleep(2 * time.Second) | |
} | |
func clientProducer(clients chan *Client) { | |
for { | |
time.Sleep(time.Duration(rand.Intn(28)+7) * time.Millisecond) | |
clients <- &Client{} | |
} | |
} | |
func cutHair(barber *Barber, client *Client, finished chan *Barber) { | |
// Cutting hair | |
time.Sleep(CUTTING_TIME * time.Millisecond) | |
finished <- barber | |
} | |
func BarberShop(clients <-chan *Client) { | |
freeBarbers := []*Barber{} | |
waitingClient := []*Client{} | |
syncBarberChan := make(chan *Barber) | |
//creating barbers | |
for i := 0; i < NUM_BARBERS; i++ { | |
freeBarbers = append(freeBarbers, &Barber{}) | |
} | |
for { | |
select { | |
case client := <-clients: | |
if len(freeBarbers) == 0 { | |
if len(waitingClient) < NUM_HALL_SEATS { | |
// client is waiting in the hall | |
waitingClient = append(waitingClient, client) | |
fmt.Printf("Client is waiting in hall (%v)\n", len(waitingClient)) | |
} else { | |
// hall is full - bye-bye client | |
fmt.Println("No free space for client") | |
} | |
} else { | |
barber := freeBarbers[0] | |
freeBarbers = freeBarbers[1:] | |
fmt.Println("Client goes to barber") | |
go cutHair(barber, client, syncBarberChan) | |
} | |
// barber finish work | |
case barber := <-syncBarberChan: | |
if len(waitingClient) > 0 { | |
// get client from hall | |
client := waitingClient[0] | |
waitingClient = waitingClient[1:] | |
fmt.Printf("Take client from room (%v)\n", len(waitingClient)) | |
go cutHair(barber, client, syncBarberChan) | |
} else { | |
// barber is going to sleep | |
fmt.Println("Barber idle") | |
freeBarbers = append(freeBarbers, barber) | |
} | |
} | |
} | |
} |
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