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April 18, 2021 20:23
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httpd in c
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@echo off | |
IF NOT EXIST .\build mkdir .\build | |
pushd .\build | |
cl -nologo -Zi -FC ..\main.cpp Ws2_32.lib | |
popd |
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#define WIN32_LEAN_AND_MEAN 1 | |
#include <windows.h> | |
#include <winsock2.h> | |
#include <ws2tcpip.h> | |
#include <stdint.h> | |
#include <stdio.h> | |
typedef int8_t s8; | |
typedef int16_t s16; | |
typedef int32_t s32; | |
typedef int64_t s64; | |
typedef s32 b32; | |
typedef uint8_t u8; | |
typedef uint16_t u16; | |
typedef uint32_t u32; | |
typedef uint64_t u64; | |
typedef float r32; | |
typedef double r64; | |
#define DEFAULT_BUFLEN 1024 | |
char ListenBuffer[DEFAULT_BUFLEN]; | |
int ListenBufferLen = DEFAULT_BUFLEN; | |
#define MAX_CLIENT 16 | |
SOCKET ClientSockets[MAX_CLIENT]; | |
void Hello(int client) { | |
char buf[1024]; | |
sprintf(buf, "HTTP/1.0 200 Ok\r\n"); | |
send(client, buf, strlen(buf), 0); | |
sprintf(buf, "Content-Type: text/html\r\n"); | |
send(client, buf, strlen(buf), 0); | |
sprintf(buf, "\r\n"); | |
send(client, buf, strlen(buf), 0); | |
sprintf(buf, "<HTML><TITLE>Hello world</TITLE>\r\n"); | |
send(client, buf, strlen(buf), 0); | |
sprintf(buf, "<BODY><P>Hello\r\n"); | |
send(client, buf, strlen(buf), 0); | |
sprintf(buf, "</P></BODY></HTML>\r\n"); | |
send(client, buf, strlen(buf), 0); | |
} | |
int CALLBACK | |
WinMain(HINSTANCE Instance, | |
HINSTANCE PrevInstance, | |
LPSTR CommandLine, | |
int ShowCode) | |
{ | |
WSADATA WSAData; | |
if (WSAStartup(MAKEWORD(2, 2), &WSAData)) { | |
} | |
if (LOBYTE(WSAData.wVersion) != 2 && HIBYTE(WSAData.wVersion) != 2) { | |
} | |
addrinfo *AddressInfo; | |
addrinfo AddressInfoHint = {}; | |
AddressInfoHint.ai_flags = AI_PASSIVE; | |
AddressInfoHint.ai_family = AF_INET; | |
AddressInfoHint.ai_socktype = SOCK_STREAM; | |
AddressInfoHint.ai_protocol = IPPROTO_TCP; | |
if (getaddrinfo(0, "8888", &AddressInfoHint, &AddressInfo) != 0) { | |
printf("getaddrinfo failed\n"); | |
WSACleanup(); | |
return 1; | |
} | |
SOCKET Httpd = socket(AddressInfo->ai_family, AddressInfo->ai_socktype, AddressInfo->ai_protocol); | |
if (Httpd == INVALID_SOCKET) { | |
freeaddrinfo(AddressInfo); | |
WSACleanup(); | |
return 1; | |
} | |
if (bind(Httpd, AddressInfo->ai_addr, (int)AddressInfo->ai_addrlen) == SOCKET_ERROR) { | |
printf("bind failed with error: %d\n", WSAGetLastError()); | |
freeaddrinfo(AddressInfo); | |
closesocket(Httpd); | |
WSACleanup(); | |
return 1; | |
} | |
freeaddrinfo(AddressInfo); | |
if (listen(Httpd, SOMAXCONN) == SOCKET_ERROR) { | |
closesocket(Httpd); | |
WSACleanup(); | |
return 1; | |
} | |
// note: initialization | |
for (u32 ClientIndex = 0; ClientIndex < MAX_CLIENT; ++ClientIndex) { | |
SOCKET *ClientSocket = ClientSockets + ClientIndex; | |
*ClientSocket = 0; | |
} | |
fd_set SocketSet; | |
for(;;) { | |
FD_ZERO(&SocketSet); | |
FD_SET(Httpd, &SocketSet); | |
int max_sd = Httpd; | |
// note: find a empty slot | |
for (u32 ClientIndex = 0; ClientIndex < MAX_CLIENT; ++ClientIndex) { | |
SOCKET *ClientSocket = ClientSockets + ClientIndex; | |
if (*ClientSocket > 0) { | |
FD_SET(*ClientSocket, &SocketSet); | |
} | |
if (*ClientSocket > max_sd) { | |
max_sd = *ClientSocket; | |
} | |
} | |
int Activity = select(max_sd + 1, &SocketSet, 0, 0, 0); | |
if (Activity != SOCKET_ERROR) { | |
if (FD_ISSET(Httpd, &SocketSet)) { | |
SOCKET NewSocket = accept(Httpd, 0, 0); | |
for (u32 ClientIndex = 0; ClientIndex < MAX_CLIENT; ++ClientIndex) { | |
SOCKET *ClientSocket = ClientSockets + ClientIndex; | |
if (*ClientSocket == 0) { | |
*ClientSocket = NewSocket; | |
break; | |
} | |
} | |
} | |
for (u32 ClientIndex = 0; ClientIndex < MAX_CLIENT; ++ClientIndex) { | |
SOCKET *ClientSocket = ClientSockets + ClientIndex; | |
if (*ClientSocket != 0 && FD_ISSET(*ClientSocket, &SocketSet)) { | |
int ListenResult; | |
do { | |
ListenResult = recv(*ClientSocket, ListenBuffer, ListenBufferLen, 0); | |
if (ListenResult > 0) { | |
Hello(*ClientSocket); | |
break; | |
} else if (ListenResult == 0) { | |
} else { | |
} | |
} while (ListenResult > 0); | |
FD_CLR(*ClientSocket, &SocketSet); | |
closesocket(*ClientSocket); | |
*ClientSocket = 0; | |
} | |
} | |
} | |
} | |
} |
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todo https://docs.microsoft.com/en-us/windows/win32/winsock/overlapped-i-o-and-event-objects-2