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Quick script to split a big unreal.py stubs file into multiple smaller ones
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# quick script to split a big unreal.py stubs file into multiple smaller ones | |
# for use as autocompletion in PyCharm (without having to increase the memory allocation) | |
__author__ = "[email protected]" | |
__version__ = "1" | |
import os | |
# path to unreal stubs | |
unreal_stubs_src_path = r"YOUR_PROJECT_HERE\Intermediate\PythonStub\unreal.py" | |
# the last folder here should be called "unreal" | |
output_stubs_folder = os.path.expanduser('~') + "/pycharm_extras/unreal_stubs/unreal" | |
if not os.path.exists(output_stubs_folder): | |
os.makedirs(output_stubs_folder) | |
# append lines to lists in a master list | |
output_content = [[]] | |
with open(unreal_stubs_src_path, "r") as fp: | |
for line in fp.readlines(): | |
latest_list = output_content[-1] | |
# un-private class that is used between modules | |
line = line.replace("(_ObjectBase)", "(PrivateObjectBase)").replace("class _ObjectBase(", "class PrivateObjectBase(") | |
new_file_length_reached = len(latest_list) > 10000 | |
# we've hit the end of a funtion that's not in a class, this should be safe-ish | |
next_line_is_safe = line == " pass\r\n" | |
# keep appending until we hit a safe space to stop | |
# then add a new list to begin the next file | |
if new_file_length_reached: | |
if next_line_is_safe: | |
output_content.append([]) | |
continue | |
else: | |
new_class_reached = line.startswith("class ") | |
if new_class_reached: | |
output_content.append([]) | |
# append line to latest list | |
latest_list = output_content[-1] | |
latest_list.append(line) | |
# write lists to files | |
for i, output_list in enumerate(output_content): | |
# add import * from previous stub file | |
stub_content = ["from .unreal_stub_{} import *\n".format(i-1)] if i > 0 else [] | |
stub_content.extend(output_list) | |
with open(output_stubs_folder + "/unreal_stub_{}.py".format(i), "w") as fp: | |
fp.writelines(stub_content) | |
# create __init__ that imports the last stub file (which will have imported previous stubs) | |
with open(output_stubs_folder + "/__init__.py", "w") as fp: | |
fp.writelines("from .unreal_stub_{} import *\n".format(len(output_content)-1)) | |
print("done, {} files written to: {}".format(len(output_content), output_stubs_folder)) | |
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