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May 27, 2020 17:46
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Turn a bitmap into an unsettling 3D map
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# Inspired by this twitter thread: | |
# https://twitter.com/tylermorganwall/status/1088978382195437568 | |
# Using (and borrowing code from) the immaculate documentation here: | |
# https://github.com/clauswilke/isoband | |
# https://github.com/tylermorganwall/rayshader | |
# Just provide a URL to the image you want to make weird; everything else should work out of the box: | |
image_url = "https://pbs.twimg.com/profile_images/905186381995147264/7zKAG5sY_400x400.jpg" | |
resolution = "200x200" # 200x200 seems manageable here; this is the factor that will increase computation time | |
library(magick) | |
library(rayshader) | |
matrix_from_image <- function(image) { | |
image_gray <- image %>% image_quantize(colorspace = "gray") | |
image_raster <- as.raster(image_gray) | |
d <- dim(image_raster) | |
m <- matrix(c((255-col2rgb(image_raster)[1,])), nrow = d[1], ncol = d[2], byrow = TRUE) | |
} | |
img <- image_resize(image_read(image_url), resolution) | |
image_mx <- matrix_from_image(img) | |
ambmat = ambient_shade(image_mx) # This will take a while at higher resolutions | |
image_mx %>% | |
sphere_shade(texture = "bw") %>% | |
add_shadow(ray_shade(image_mx,zscale=3,maxsearch = 300),0.7) %>% | |
add_shadow(ambmat,0.7) %>% | |
plot_3d(image_mx,zscale=10,fov=0,theta=135,zoom=0.75,phi=45, windowsize = c(1000,800)) |
@PaulLantos I'm sorry I never saw your comment! My notifications were poorly configured. In any case, I don't know how to grab a specific view, but the Rayshader documentation may have your answer.
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That's really cool. Do you know how to export an image from a specific view angle of the 3D plot?