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// Use if you want to force the software SPI subsystem to be used for some reason (generally, you don't) | |
// #define FASTLED_FORCE_SOFTWARE_SPI | |
// Use if you want to force non-accelerated pin access (hint: you really don't, it breaks lots of things) | |
// #define FASTLED_FORCE_SOFTWARE_SPI | |
// #define FASTLED_FORCE_SOFTWARE_PINS | |
// https://github.com/FastLED/FastLED/releases | |
#include "FastLED.h" | |
/////////////////////////////////////////////////////////////////////////////////////////// | |
// | |
// Move a white dot along the strip of leds. This program simply shows how to configure the leds, | |
// and then how to turn a single pixel white and then off, moving down the line of pixels. | |
// | |
// How many leds are in the strip? | |
#define NUM_LEDS 64 | |
// Data pin that led data will be written out over | |
#define DATA_PIN 6 | |
// Clock pin only needed for SPI based chipsets when not using hardware SPI | |
//#define CLOCK_PIN 8 | |
// This is an array of leds. One item for each led in your strip. | |
CRGB leds[NUM_LEDS]; | |
// This function sets up the ledsand tells the controller about them | |
void setup() { | |
// sanity check delay - allows reprogramming if accidently blowing power w/leds | |
delay(2000); | |
// Uncomment one of the following lines for your leds arrangement. | |
// FastLED.addLeds<TM1803, DATA_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<TM1804, DATA_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<TM1809, DATA_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<WS2811, DATA_PIN, RGB>(leds, NUM_LEDS); | |
FastLED.addLeds<WS2812, DATA_PIN, GRB>(leds, NUM_LEDS); | |
// FastLED.addLeds<WS2812B, DATA_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<NEOPIXEL, DATA_PIN>(leds, NUM_LEDS); | |
// FastLED.addLeds<APA104, DATA_PIN>(leds, NUM_LEDS); | |
// FastLED.addLeds<WS2811_400, DATA_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<GW6205, DATA_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<GW6205_400, DATA_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<UCS1903, DATA_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<UCS1903B, DATA_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<WS2801, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<SM16716, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<LPD8806, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<P9813, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<APA102, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<DOTSTAR, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<WS2801, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<SM16716, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<LPD8806, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<P9813, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<APA102, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); | |
// FastLED.addLeds<DOTSTAR, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); | |
} | |
// This function runs over and over, and is where you do the magic to light | |
// your leds. | |
void loop() { | |
// Move a single white led | |
for(int led = 0; led < NUM_LEDS; led++) { | |
// Turn our current led on to white, then show the leds | |
leds[led].r = 50; | |
leds[led].g = 0; | |
leds[led].b = 50; | |
// Show the leds (only one of which is set to white, from above) | |
FastLED.show(); | |
// Wait a little bit | |
delay(10); | |
// Turn our current led back to black for the next loop around | |
//leds[whiteLed] = CRGB::Black; | |
} | |
} |
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