-
-
Save rafpro/0791b0ce7c0e386d93784d5470065a2b to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/** | |
* nearby.js | |
* http://www.codrops.com | |
* | |
* Licensed under the MIT license. | |
* http://www.opensource.org/licenses/mit-license.php | |
* | |
* Copyright 2018, Codrops | |
* http://www.codrops.com | |
*/ | |
{ | |
/** | |
* Distance between two points P1 (x1,y1) and P2 (x2,y2). | |
*/ | |
const distancePoints = (x1, y1, x2, y2) => Math.sqrt((x1-x2)*(x1-x2)+(y1-y2)*(y1-y2)); | |
// from http://www.quirksmode.org/js/events_properties.html#position | |
const getMousePos = (e) => { | |
var posx = 0, posy = 0; | |
if (!e) var e = window.event; | |
if (e.pageX || e.pageY) { | |
posx = e.pageX; | |
posy = e.pageY; | |
} | |
else if (e.clientX || e.clientY) { | |
posx = e.clientX + document.body.scrollLeft + document.documentElement.scrollLeft; | |
posy = e.clientY + document.body.scrollTop + document.documentElement.scrollTop; | |
} | |
return { x : posx, y : posy } | |
}; | |
class Nearby { | |
constructor(el, options) { | |
this.DOM = {el: el}; | |
this.options = options; | |
this.init(); | |
} | |
init() { | |
this.mousemoveFn = (ev) => requestAnimationFrame(() => { | |
const mousepos = getMousePos(ev); | |
const docScrolls = {left : document.body.scrollLeft + document.documentElement.scrollLeft, top : document.body.scrollTop + document.documentElement.scrollTop}; | |
const elRect = this.DOM.el.getBoundingClientRect(); | |
const elCoords = { | |
x1: elRect.left + docScrolls.left, x2: elRect.width + elRect.left + docScrolls.left, | |
y1: elRect.top + docScrolls.top, y2: elRect.height + elRect.top + docScrolls.top | |
}; | |
const closestPoint = {x: mousepos.x, y: mousepos.y}; | |
if ( mousepos.x < elCoords.x1 ) { | |
closestPoint.x = elCoords.x1; | |
} | |
else if ( mousepos.x > elCoords.x2 ) { | |
closestPoint.x = elCoords.x2; | |
} | |
if ( mousepos.y < elCoords.y1 ) { | |
closestPoint.y = elCoords.y1; | |
} | |
else if ( mousepos.y > elCoords.y2 ) { | |
closestPoint.y = elCoords.y2; | |
} | |
if ( this.options.onProgress ) { | |
this.options.onProgress(distancePoints(mousepos.x, mousepos.y, closestPoint.x, closestPoint.y)) | |
} | |
}); | |
window.addEventListener('mousemove', this.mousemoveFn); | |
} | |
} | |
window.Nearby = Nearby; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment