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@raizam
Created March 7, 2019 15:17
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D3D11 WARNING: ID3D11VertexShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 0
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\bgfx.cpp (518): BGFX vertexdecl 74c34f26 (d443ed7f), stride 28
e:\github\rbgfx\src\bgfx.cpp (538): BGFX attr 0 - Attrib::Position, num 3, type 4, norm 0, asint 0, offset 0
e:\github\rbgfx\src\bgfx.cpp (538): BGFX attr 4 - Attrib::Color0, num 4, type 0, norm 1, asint 0, offset 12
e:\github\rbgfx\src\bgfx.cpp (538): BGFX attr 5 - Attrib::Color1, num 4, type 0, norm 1, asint 0, offset 16
e:\github\rbgfx\src\bgfx.cpp (538): BGFX attr 10 - Attrib::TexCoord0, num 2, type 4, norm 0, asint 0, offset 20
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Vertex Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: bgfx_clear_depth (vec4), num 0, r.index 0, r.count 1
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 16
D3D11 WARNING: ID3D11VertexShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: bgfx_clear_color (vec4), num 8, r.index 0, r.count 8
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 128
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\bgfx.cpp (518): BGFX vertexdecl aaaa40da (e0896034), stride 8
e:\github\rbgfx\src\bgfx.cpp (538): BGFX attr 0 - Attrib::Position, num 2, type 4, norm 0, asint 0, offset 0
e:\github\rbgfx\src\bgfx.cpp (3390): BGFX Init complete.
e:\github\rbgfx\src\bgfx_p.h (4496): BGFX Creating uniform (handle 2) s_albedo
e:\github\rbgfx\src\bgfx_p.h (4496): BGFX Creating uniform (handle 3) s_tex
e:\github\rbgfx\src\bgfx_p.h (4496): BGFX Creating uniform (handle 4) s_depth
e:\github\rbgfx\src\bgfx_p.h (4496): BGFX Creating uniform (handle 5) s_light
e:\github\rbgfx\src\bgfx_p.h (4496): BGFX Creating uniform (handle 6) u_pixelSize
e:\github\rbgfx\src\bgfx_p.h (4496): BGFX Creating uniform (handle 7) u_intensity
e:\github\rbgfx\src\bgfx_p.h (4496): BGFX Creating uniform (handle 8) u_color
e:\github\rbgfx\src\bgfx_p.h (4496): BGFX Creating uniform (handle 9) u_mtx
e:\github\rbgfx\src\bgfx_p.h (4496): BGFX Creating uniform (handle 10) u_imageLodEnabled
e:\github\rbgfx\src\bgfx_p.h (4496): BGFX Creating uniform (handle 11) s_texColor
e:\github\rbgfx\src\bgfx.cpp (518): BGFX vertexdecl 5593a40b (43cff366), stride 12
e:\github\rbgfx\src\bgfx.cpp (538): BGFX attr 0 - Attrib::Position, num 3, type 4, norm 0, asint 0, offset 0
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Vertex Shader consts 2
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX predefined: u_viewProj (mat4), num 0, r.index 0, r.count 4
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX predefined: u_model (mat4), num 32, r.index 64, r.count 128
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 2112
D3D11 WARNING: ID3D11VertexShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: u_color (vec4), num 0, r.index 0, r.count 1
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 16
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Vertex Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX predefined: u_modelViewProj (mat4), num 0, r.index 0, r.count 4
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 64
D3D11 WARNING: ID3D11VertexShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 2
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: u_pixelSize (vec4), num 0, r.index 0, r.count 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX sampler: s_tex (int1), num 1, r.index 0, r.count 1
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 16
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 3
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: u_pixelSize (vec4), num 0, r.index 0, r.count 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: u_intensity (vec4), num 0, r.index 16, r.count 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX sampler: s_tex (int1), num 1, r.index 0, r.count 1
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 32
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 2
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX sampler: s_albedo (int1), num 1, r.index 0, r.count 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX sampler: s_light (int1), num 1, r.index 1, r.count 1
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX sampler: s_tex (int1), num 1, r.index 0, r.count 1
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Vertex Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX predefined: u_viewTexel (vec4), num 0, r.index 0, r.count 1
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 16
D3D11 WARNING: ID3D11VertexShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Fragment Shader consts 2
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX user: u_imageLodEnabled (vec4), num 0, r.index 0, r.count 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX sampler: s_texColor (int1), num 1, r.index 0, r.count 1
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 16
D3D11 WARNING: ID3D11PixelShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (3907): BGFX Vertex Shader consts 1
e:\github\rbgfx\src\renderer_d3d11.cpp (3973): BGFX predefined: u_viewProj (mat4), num 0, r.index 0, r.count 4
e:\github\rbgfx\src\renderer_d3d11.cpp (4041): BGFX CB size: 64
D3D11 WARNING: ID3D11VertexShader::SetPrivateData: Existing private data of same name with different size found! [ STATE_SETTING WARNING #55: SETPRIVATEDATA_CHANGINGPARAMS]
e:\github\rbgfx\src\renderer_d3d11.cpp (4174): BGFX Texture 1: BGRA8 (requested: BGRA8), layers 1, 1024x1024.
e:\github\rbgfx\src\renderer_d3d11.cpp (4174): BGFX Texture 2: RGBA32F (requested: RGBA32F), layers 1, 1280x720 (render target).
e:\github\rbgfx\src\renderer_d3d11.cpp (4174): BGFX Texture 3: RGBA32F (requested: RGBA32F), layers 1, 640x360 (render target).
e:\github\rbgfx\src\renderer_d3d11.cpp (4174): BGFX Texture 4: RGBA32F (requested: RGBA32F), layers 1, 320x180 (render target).
e:\github\rbgfx\src\renderer_d3d11.cpp (4174): BGFX Texture 5: RGBA32F (requested: RGBA32F), layers 1, 160x90 (render target).
e:\github\rbgfx\src\renderer_d3d11.cpp (4174): BGFX Texture 6: RGBA32F (requested: RGBA32F), layers 1, 80x45 (render target).
e:\github\rbgfx\src\renderer_d3d11.cpp (4174): BGFX Texture 7: RGBA32F (requested: RGBA32F), layers 1, 1280x720 (render target).
e:\github\rbgfx\src\renderer_d3d11.cpp (4174): BGFX Texture 8: D24S8 (requested: D24S8), layers 1, 1280x720 (render target).
e:\github\rbgfx\src\bgfx.cpp (518): BGFX vertexdecl b2738412 (ce13ff9c), stride 20
e:\github\rbgfx\src\bgfx.cpp (538): BGFX attr 0 - Attrib::Position, num 3, type 4, norm 0, asint 0, offset 0
e:\github\rbgfx\src\bgfx.cpp (538): BGFX attr 10 - Attrib::TexCoord0, num 2, type 4, norm 0, asint 0, offset 12
e:\github\rbgfx\src\bgfx.cpp (518): BGFX vertexdecl 93597fa9 (21d0cb5a), stride 20
e:\github\rbgfx\src\bgfx.cpp (538): BGFX attr 0 - Attrib::Position, num 2, type 4, norm 0, asint 0, offset 0
e:\github\rbgfx\src\bgfx.cpp (538): BGFX attr 4 - Attrib::Color0, num 4, type 0, norm 1, asint 0, offset 16
e:\github\rbgfx\src\bgfx.cpp (538): BGFX attr 10 - Attrib::TexCoord0, num 2, type 4, norm 0, asint 0, offset 8
D3D11 ERROR: ID3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews: On devices created at a Feature Level D3D_FEATURE_LEVEL_11_0, the UAVStartSlot must be less than 8 (16 specified). [ STATE_SETTING ERROR #3146060: DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_INVALIDOFFSET]
D3D11: **BREAK** enabled for the previous message, which was: [ ERROR STATE_SETTING #3146060: DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_INVALIDOFFSET ]
Exception thrown at 0x000007FEFCD4A06D (KernelBase.dll) in example-38-bloomDebug.exe: 0x0000087A (parameters: 0x0000000000000001, 0x000000000025B618, 0x000000000025D4C0).
Unhandled exception at 0x000007FEFCD4A06D (KernelBase.dll) in example-38-bloomDebug.exe: 0x0000087A (parameters: 0x0000000000000001, 0x000000000025B618, 0x000000000025D4C0).
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