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Add Simple Geometries with Leaflet
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<html> | |
<head> | |
<title>Add Simple Geometries with Leaflet</title> | |
<meta charset="utf-8"> | |
<link rel="stylesheet" href="http://cdn.leafletjs.com/leaflet/v0.7.7/leaflet.css" /> | |
<script src="http://cdn.leafletjs.com/leaflet/v0.7.7/leaflet.js"></script> | |
<style type="text/css"> | |
html, body, #map{ | |
height: 100%; | |
padding: 0; | |
margin: 0; | |
} | |
#checkbox { | |
position: absolute; | |
right: 20; | |
top: 20; | |
background-color: white; | |
padding: 5px; | |
} | |
</style> | |
</head> | |
<body> | |
<div id="map"></div> | |
<div id="checkbox"> | |
<input type="checkbox" name="geometry" value="myPoint"> Point | |
<input type="checkbox" name="geometry" value="myPolyline"> Line | |
<input type="checkbox" name="geometry" value="myTriangle"> Triangle | |
<input type="checkbox" name="geometry" value="myRectangle"> Rectangle | |
<input type="checkbox" name="geometry" value="myCircle"> Circle | |
</div> | |
<script type="text/javascript"> | |
var options = { | |
center: [35.10418, -106.62987], | |
zoom: 10 | |
} | |
var map = L.map('map', options); | |
L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png', {attribution: 'OSM'}) | |
.addTo(map); | |
var myPoint = L.marker([35.10418, -106.62987], | |
{title: "myPoint", alt: "The Big I", draggable: true}); | |
var myPolyline = L.polyline([[35.10418, -106.62987], [35.19738, -106.875]], {color: "red", weight: 8}); | |
var myTriangle = L.polygon([[35.10418, -106.62987], [35.19738, -106.875], [35.07946, -106.80634]], {color: "blue", weight: 8, fillColor: "blue", fillOpacity: 1}); | |
var myRectangle = L.rectangle([[35.19738, -106.875], [35.10418, -106.62987]], {color: "green", weight: 8, fillColor: "green"}); | |
var myCircle = L.circle([35.10418, -106.62987], 8046.72, {color: "yellow", weight: 8, fillColor: "yellow"}); | |
var buttons = document.getElementsByName("geometry"); | |
function paintGeometry(event) { | |
var geometry = event.target.value; | |
if (geometry === "myPoint") { | |
myPoint.addTo(map); | |
} | |
else if (geometry === "myPolyline") { | |
myPolyline.addTo(map); | |
} | |
else if (geometry === "myTriangle") { | |
myTriangle.addTo(map); | |
} | |
else if (geometry === "myRectangle") { | |
myRectangle.addTo(map); | |
} | |
else { | |
myCircle.addTo(map); | |
} | |
console.log(geometry) | |
} | |
for (var i = 0; i < buttons.length; i++) { | |
buttons[i].addEventListener("change", paintGeometry); | |
} | |
</script> | |
</body> | |
</html> |
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