Skip to content

Instantly share code, notes, and snippets.

@randhirraj3130
Created July 12, 2017 12:38
Show Gist options
  • Save randhirraj3130/2275d2db92678856e2af5b8eb165c6e9 to your computer and use it in GitHub Desktop.
Save randhirraj3130/2275d2db92678856e2af5b8eb165c6e9 to your computer and use it in GitHub Desktop.
how to send data on server in unity c#
follow thw following steps to send data from server
step 1- import SimpleJson.cs in your file
steps 2- add the data in string form form like this
WWWForm form = new WWWForm ();
//form.AddField ("TAG", "SIGNUP");
form.AddField ("name", name.text);
form.AddField ("password", password.text);
form.AddField ("mobile", mobile.text);
form.AddField ("email", email.text);
form.AddField ("city", city.text);
form.AddField ("state", state.text);
WWW w = new WWW (https://mail.google.com/mail/u/0/#inbox/, form);
StartCoroutine (ServerRequest (w));
step 3 - add the url
step 4
private IEnumerator ServerRequest(WWW www)
{
yield return www;
if (www.error == null)
{
string response = www.text;
print("response " + response);
JSONNode node = JSON.Parse(response);
if(node != null){
string result = node["result"];
string msg = node["message"];
JSONNode data = node["data"];
}
}
}
step 5 - parse like this
if you want to pare your data like
string result = node["result"];
string msg = node["message"];
JSONNode data = node["data"];
step 6 - parse jsonNode data like this
string id = data["id"];
//#define USE_SharpZipLib
#if !UNITY_WEBPLAYER
#define USE_FileIO
#endif
/* * * * *
* A simple JSON Parser / builder
* ------------------------------
*
* It mainly has been written as a simple JSON parser. It can build a JSON string
* from the node-tree, or generate a node tree from any valid JSON string.
*
* If you want to use compression when saving to file / stream / B64 you have to include
* SharpZipLib ( http://www.icsharpcode.net/opensource/sharpziplib/ ) in your project and
* define "USE_SharpZipLib" at the top of the file
*
* Written by Bunny83
* 2012-06-09
*
* Features / attributes:
* - provides strongly typed node classes and lists / dictionaries
* - provides easy access to class members / array items / data values
* - the parser ignores data types. Each value is a string.
* - only double quotes (") are used for quoting strings.
* - values and names are not restricted to quoted strings. They simply add up and are trimmed.
* - There are only 3 types: arrays(JSONArray), objects(JSONClass) and values(JSONData)
* - provides "casting" properties to easily convert to / from those types:
* int / float / double / bool
* - provides a common interface for each node so no explicit casting is required.
* - the parser try to avoid errors, but if malformed JSON is parsed the result is undefined
*
*
* 2012-12-17 Update:
* - Added internal JSONLazyCreator class which simplifies the construction of a JSON tree
* Now you can simple reference any item that doesn't exist yet and it will return a JSONLazyCreator
* The class determines the required type by it's further use, creates the type and removes itself.
* - Added binary serialization / deserialization.
* - Added support for BZip2 zipped binary format. Requires the SharpZipLib ( http://www.icsharpcode.net/opensource/sharpziplib/ )
* The usage of the SharpZipLib library can be disabled by removing or commenting out the USE_SharpZipLib define at the top
* - The serializer uses different types when it comes to store the values. Since my data values
* are all of type string, the serializer will "try" which format fits best. The order is: int, float, double, bool, string.
* It's not the most efficient way but for a moderate amount of data it should work on all platforms.
*
* * * * */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace SimpleJSON
{
public enum JSONBinaryTag
{
Array = 1,
Class = 2,
Value = 3,
IntValue = 4,
DoubleValue = 5,
BoolValue = 6,
FloatValue = 7,
}
public class JSONNode
{
#region common interface
public virtual void Add(string aKey, JSONNode aItem){ }
public virtual JSONNode this[int aIndex] { get { return null; } set { } }
public virtual JSONNode this[string aKey] { get { return null; } set { } }
public virtual string Value { get { return ""; } set { } }
public virtual int Count { get { return 0; } }
public virtual void Add(JSONNode aItem)
{
Add("", aItem);
}
public virtual JSONNode Remove(string aKey) { return null; }
public virtual JSONNode Remove(int aIndex) { return null; }
public virtual JSONNode Remove(JSONNode aNode) { return aNode; }
public virtual IEnumerable<JSONNode> Childs { get { yield break;} }
public IEnumerable<JSONNode> DeepChilds
{
get
{
foreach (var C in Childs)
foreach (var D in C.DeepChilds)
yield return D;
}
}
public override string ToString()
{
return "JSONNode";
}
public virtual string ToString(string aPrefix)
{
return "JSONNode";
}
#endregion common interface
#region typecasting properties
public virtual int AsInt
{
get
{
int v = 0;
if (int.TryParse(Value,out v))
return v;
return 0;
}
set
{
Value = value.ToString();
}
}
public virtual float AsFloat
{
get
{
float v = 0.0f;
if (float.TryParse(Value,out v))
return v;
return 0.0f;
}
set
{
Value = value.ToString();
}
}
public virtual double AsDouble
{
get
{
double v = 0.0;
if (double.TryParse(Value,out v))
return v;
return 0.0;
}
set
{
Value = value.ToString();
}
}
public virtual bool AsBool
{
get
{
bool v = false;
if (bool.TryParse(Value,out v))
return v;
return !string.IsNullOrEmpty(Value);
}
set
{
Value = (value)?"true":"false";
}
}
public virtual JSONArray AsArray
{
get
{
return this as JSONArray;
}
}
public virtual JSONClass AsObject
{
get
{
return this as JSONClass;
}
}
#endregion typecasting properties
#region operators
public static implicit operator JSONNode(string s)
{
return new JSONData(s);
}
public static implicit operator string(JSONNode d)
{
return (d == null)?null:d.Value;
}
public static bool operator ==(JSONNode a, object b)
{
if (b == null && a is JSONLazyCreator)
return true;
return System.Object.ReferenceEquals(a,b);
}
public static bool operator !=(JSONNode a, object b)
{
return !(a == b);
}
public override bool Equals (object obj)
{
return System.Object.ReferenceEquals(this, obj);
}
public override int GetHashCode ()
{
return base.GetHashCode();
}
#endregion operators
internal static string Escape(string aText)
{
string result = "";
foreach(char c in aText)
{
switch(c)
{
case '\\' : result += "\\\\"; break;
case '\"' : result += "\\\""; break;
case '\n' : result += "\\n" ; break;
case '\r' : result += "\\r" ; break;
case '\t' : result += "\\t" ; break;
case '\b' : result += "\\b" ; break;
case '\f' : result += "\\f" ; break;
default : result += c ; break;
}
}
return result;
}
public static JSONNode Parse(string aJSON)
{
Stack<JSONNode> stack = new Stack<JSONNode>();
JSONNode ctx = null;
int i = 0;
string Token = "";
string TokenName = "";
bool QuoteMode = false;
while (i < aJSON.Length)
{
switch (aJSON[i])
{
case '{':
if (QuoteMode)
{
Token += aJSON[i];
break;
}
stack.Push(new JSONClass());
if (ctx != null)
{
TokenName = TokenName.Trim();
if (ctx is JSONArray)
ctx.Add(stack.Peek());
else if (TokenName != "")
ctx.Add(TokenName,stack.Peek());
}
TokenName = "";
Token = "";
ctx = stack.Peek();
break;
case '[':
if (QuoteMode)
{
Token += aJSON[i];
break;
}
stack.Push(new JSONArray());
if (ctx != null)
{
TokenName = TokenName.Trim();
if (ctx is JSONArray)
ctx.Add(stack.Peek());
else if (TokenName != "")
ctx.Add(TokenName,stack.Peek());
}
TokenName = "";
Token = "";
ctx = stack.Peek();
break;
case '}':
case ']':
if (QuoteMode)
{
Token += aJSON[i];
break;
}
if (stack.Count == 0)
throw new Exception("JSON Parse: Too many closing brackets");
stack.Pop();
if (Token != "")
{
TokenName = TokenName.Trim();
if (ctx is JSONArray)
ctx.Add(Token);
else if (TokenName != "")
ctx.Add(TokenName,Token);
}
TokenName = "";
Token = "";
if (stack.Count>0)
ctx = stack.Peek();
break;
case ':':
if (QuoteMode)
{
Token += aJSON[i];
break;
}
TokenName = Token;
Token = "";
break;
case '"':
QuoteMode ^= true;
break;
case ',':
if (QuoteMode)
{
Token += aJSON[i];
break;
}
if (Token != "")
{
if (ctx is JSONArray)
ctx.Add(Token);
else if (TokenName != "")
ctx.Add(TokenName, Token);
}
TokenName = "";
Token = "";
break;
case '\r':
case '\n':
break;
case ' ':
case '\t':
if (QuoteMode)
Token += aJSON[i];
break;
case '\\':
++i;
if (QuoteMode)
{
char C = aJSON[i];
switch (C)
{
case 't' : Token += '\t'; break;
case 'r' : Token += '\r'; break;
case 'n' : Token += '\n'; break;
case 'b' : Token += '\b'; break;
case 'f' : Token += '\f'; break;
case 'u':
{
string s = aJSON.Substring(i+1,4);
Token += (char)int.Parse(s, System.Globalization.NumberStyles.AllowHexSpecifier);
i += 4;
break;
}
default : Token += C; break;
}
}
break;
default:
Token += aJSON[i];
break;
}
++i;
}
if (QuoteMode)
{
throw new Exception("JSON Parse: Quotation marks seems to be messed up.");
}
return ctx;
}
public virtual void Serialize(System.IO.BinaryWriter aWriter) {}
public void SaveToStream(System.IO.Stream aData)
{
var W = new System.IO.BinaryWriter(aData);
Serialize(W);
}
#if USE_SharpZipLib
public void SaveToCompressedStream(System.IO.Stream aData)
{
using (var gzipOut = new ICSharpCode.SharpZipLib.BZip2.BZip2OutputStream(aData))
{
gzipOut.IsStreamOwner = false;
SaveToStream(gzipOut);
gzipOut.Close();
}
}
public void SaveToCompressedFile(string aFileName)
{
#if USE_FileIO
System.IO.Directory.CreateDirectory((new System.IO.FileInfo(aFileName)).Directory.FullName);
using(var F = System.IO.File.OpenWrite(aFileName))
{
SaveToCompressedStream(F);
}
#else
throw new Exception("Can't use File IO stuff in webplayer");
#endif
}
public string SaveToCompressedBase64()
{
using (var stream = new System.IO.MemoryStream())
{
SaveToCompressedStream(stream);
stream.Position = 0;
return System.Convert.ToBase64String(stream.ToArray());
}
}
#else
public void SaveToCompressedStream(System.IO.Stream aData)
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public void SaveToCompressedFile(string aFileName)
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public string SaveToCompressedBase64()
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
#endif
public void SaveToFile(string aFileName)
{
#if USE_FileIO
System.IO.Directory.CreateDirectory((new System.IO.FileInfo(aFileName)).Directory.FullName);
using(var F = System.IO.File.OpenWrite(aFileName))
{
SaveToStream(F);
}
#else
throw new Exception("Can't use File IO stuff in webplayer");
#endif
}
public string SaveToBase64()
{
using (var stream = new System.IO.MemoryStream())
{
SaveToStream(stream);
stream.Position = 0;
return System.Convert.ToBase64String(stream.ToArray());
}
}
public static JSONNode Deserialize(System.IO.BinaryReader aReader)
{
JSONBinaryTag type = (JSONBinaryTag)aReader.ReadByte();
switch(type)
{
case JSONBinaryTag.Array:
{
int count = aReader.ReadInt32();
JSONArray tmp = new JSONArray();
for(int i = 0; i < count; i++)
tmp.Add(Deserialize(aReader));
return tmp;
}
case JSONBinaryTag.Class:
{
int count = aReader.ReadInt32();
JSONClass tmp = new JSONClass();
for(int i = 0; i < count; i++)
{
string key = aReader.ReadString();
var val = Deserialize(aReader);
tmp.Add(key, val);
}
return tmp;
}
case JSONBinaryTag.Value:
{
return new JSONData(aReader.ReadString());
}
case JSONBinaryTag.IntValue:
{
return new JSONData(aReader.ReadInt32());
}
case JSONBinaryTag.DoubleValue:
{
return new JSONData(aReader.ReadDouble());
}
case JSONBinaryTag.BoolValue:
{
return new JSONData(aReader.ReadBoolean());
}
case JSONBinaryTag.FloatValue:
{
return new JSONData(aReader.ReadSingle());
}
default:
{
throw new Exception("Error deserializing JSON. Unknown tag: " + type);
}
}
}
#if USE_SharpZipLib
public static JSONNode LoadFromCompressedStream(System.IO.Stream aData)
{
var zin = new ICSharpCode.SharpZipLib.BZip2.BZip2InputStream(aData);
return LoadFromStream(zin);
}
public static JSONNode LoadFromCompressedFile(string aFileName)
{
#if USE_FileIO
using(var F = System.IO.File.OpenRead(aFileName))
{
return LoadFromCompressedStream(F);
}
#else
throw new Exception("Can't use File IO stuff in webplayer");
#endif
}
public static JSONNode LoadFromCompressedBase64(string aBase64)
{
var tmp = System.Convert.FromBase64String(aBase64);
var stream = new System.IO.MemoryStream(tmp);
stream.Position = 0;
return LoadFromCompressedStream(stream);
}
#else
public static JSONNode LoadFromCompressedFile(string aFileName)
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public static JSONNode LoadFromCompressedStream(System.IO.Stream aData)
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public static JSONNode LoadFromCompressedBase64(string aBase64)
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
#endif
public static JSONNode LoadFromStream(System.IO.Stream aData)
{
using(var R = new System.IO.BinaryReader(aData))
{
return Deserialize(R);
}
}
public static JSONNode LoadFromFile(string aFileName)
{
#if USE_FileIO
using(var F = System.IO.File.OpenRead(aFileName))
{
return LoadFromStream(F);
}
#else
throw new Exception("Can't use File IO stuff in webplayer");
#endif
}
public static JSONNode LoadFromBase64(string aBase64)
{
var tmp = System.Convert.FromBase64String(aBase64);
var stream = new System.IO.MemoryStream(tmp);
stream.Position = 0;
return LoadFromStream(stream);
}
} // End of JSONNode
public class JSONArray : JSONNode, IEnumerable
{
private List<JSONNode> m_List = new List<JSONNode>();
public override JSONNode this[int aIndex]
{
get
{
if (aIndex<0 || aIndex >= m_List.Count)
return new JSONLazyCreator(this);
return m_List[aIndex];
}
set
{
if (aIndex<0 || aIndex >= m_List.Count)
m_List.Add(value);
else
m_List[aIndex] = value;
}
}
public override JSONNode this[string aKey]
{
get{ return new JSONLazyCreator(this);}
set{ m_List.Add(value); }
}
public override int Count
{
get { return m_List.Count; }
}
public override void Add(string aKey, JSONNode aItem)
{
m_List.Add(aItem);
}
public override JSONNode Remove(int aIndex)
{
if (aIndex < 0 || aIndex >= m_List.Count)
return null;
JSONNode tmp = m_List[aIndex];
m_List.RemoveAt(aIndex);
return tmp;
}
public override JSONNode Remove(JSONNode aNode)
{
m_List.Remove(aNode);
return aNode;
}
public override IEnumerable<JSONNode> Childs
{
get
{
foreach(JSONNode N in m_List)
yield return N;
}
}
public IEnumerator GetEnumerator()
{
foreach(JSONNode N in m_List)
yield return N;
}
public override string ToString()
{
string result = "[ ";
foreach (JSONNode N in m_List)
{
if (result.Length > 2)
result += ", ";
result += N.ToString();
}
result += " ]";
return result;
}
public override string ToString(string aPrefix)
{
string result = "[ ";
foreach (JSONNode N in m_List)
{
if (result.Length > 3)
result += ", ";
result += "\n" + aPrefix + " ";
result += N.ToString(aPrefix+" ");
}
result += "\n" + aPrefix + "]";
return result;
}
public override void Serialize (System.IO.BinaryWriter aWriter)
{
aWriter.Write((byte)JSONBinaryTag.Array);
aWriter.Write(m_List.Count);
for(int i = 0; i < m_List.Count; i++)
{
m_List[i].Serialize(aWriter);
}
}
} // End of JSONArray
public class JSONClass : JSONNode, IEnumerable
{
private Dictionary<string,JSONNode> m_Dict = new Dictionary<string,JSONNode>();
public override JSONNode this[string aKey]
{
get
{
if (m_Dict.ContainsKey(aKey))
return m_Dict[aKey];
else
return new JSONLazyCreator(this, aKey);
}
set
{
if (m_Dict.ContainsKey(aKey))
m_Dict[aKey] = value;
else
m_Dict.Add(aKey,value);
}
}
public override JSONNode this[int aIndex]
{
get
{
if (aIndex < 0 || aIndex >= m_Dict.Count)
return null;
return m_Dict.ElementAt(aIndex).Value;
}
set
{
if (aIndex < 0 || aIndex >= m_Dict.Count)
return;
string key = m_Dict.ElementAt(aIndex).Key;
m_Dict[key] = value;
}
}
public override int Count
{
get { return m_Dict.Count; }
}
public override void Add(string aKey, JSONNode aItem)
{
if (!string.IsNullOrEmpty(aKey))
{
if (m_Dict.ContainsKey(aKey))
m_Dict[aKey] = aItem;
else
m_Dict.Add(aKey, aItem);
}
else
m_Dict.Add(Guid.NewGuid().ToString(), aItem);
}
public override JSONNode Remove(string aKey)
{
if (!m_Dict.ContainsKey(aKey))
return null;
JSONNode tmp = m_Dict[aKey];
m_Dict.Remove(aKey);
return tmp;
}
public override JSONNode Remove(int aIndex)
{
if (aIndex < 0 || aIndex >= m_Dict.Count)
return null;
var item = m_Dict.ElementAt(aIndex);
m_Dict.Remove(item.Key);
return item.Value;
}
public override JSONNode Remove(JSONNode aNode)
{
try
{
var item = m_Dict.Where(k => k.Value == aNode).First();
m_Dict.Remove(item.Key);
return aNode;
}
catch
{
return null;
}
}
public override IEnumerable<JSONNode> Childs
{
get
{
foreach(KeyValuePair<string,JSONNode> N in m_Dict)
yield return N.Value;
}
}
public IEnumerator GetEnumerator()
{
foreach(KeyValuePair<string, JSONNode> N in m_Dict)
yield return N;
}
public override string ToString()
{
string result = "{";
foreach (KeyValuePair<string, JSONNode> N in m_Dict)
{
if (result.Length > 2)
result += ", ";
result += "\"" + Escape(N.Key) + "\":" + N.Value.ToString();
}
result += "}";
return result;
}
public override string ToString(string aPrefix)
{
string result = "{ ";
foreach (KeyValuePair<string, JSONNode> N in m_Dict)
{
if (result.Length > 3)
result += ", ";
result += "\n" + aPrefix + " ";
result += "\"" + Escape(N.Key) + "\" : " + N.Value.ToString(aPrefix+" ");
}
result += "\n" + aPrefix + "}";
return result;
}
public override void Serialize (System.IO.BinaryWriter aWriter)
{
aWriter.Write((byte)JSONBinaryTag.Class);
aWriter.Write(m_Dict.Count);
foreach(string K in m_Dict.Keys)
{
aWriter.Write(K);
m_Dict[K].Serialize(aWriter);
}
}
} // End of JSONClass
public class JSONData : JSONNode
{
private string m_Data;
public override string Value
{
get { return m_Data; }
set { m_Data = value; }
}
public JSONData(string aData)
{
m_Data = aData;
}
public JSONData(float aData)
{
AsFloat = aData;
}
public JSONData(double aData)
{
AsDouble = aData;
}
public JSONData(bool aData)
{
AsBool = aData;
}
public JSONData(int aData)
{
AsInt = aData;
}
public override string ToString()
{
return "\"" + Escape(m_Data) + "\"";
}
public override string ToString(string aPrefix)
{
return "\"" + Escape(m_Data) + "\"";
}
public override void Serialize (System.IO.BinaryWriter aWriter)
{
var tmp = new JSONData("");
tmp.AsInt = AsInt;
if (tmp.m_Data == this.m_Data)
{
aWriter.Write((byte)JSONBinaryTag.IntValue);
aWriter.Write(AsInt);
return;
}
tmp.AsFloat = AsFloat;
if (tmp.m_Data == this.m_Data)
{
aWriter.Write((byte)JSONBinaryTag.FloatValue);
aWriter.Write(AsFloat);
return;
}
tmp.AsDouble = AsDouble;
if (tmp.m_Data == this.m_Data)
{
aWriter.Write((byte)JSONBinaryTag.DoubleValue);
aWriter.Write(AsDouble);
return;
}
tmp.AsBool = AsBool;
if (tmp.m_Data == this.m_Data)
{
aWriter.Write((byte)JSONBinaryTag.BoolValue);
aWriter.Write(AsBool);
return;
}
aWriter.Write((byte)JSONBinaryTag.Value);
aWriter.Write(m_Data);
}
} // End of JSONData
internal class JSONLazyCreator : JSONNode
{
private JSONNode m_Node = null;
private string m_Key = null;
public JSONLazyCreator(JSONNode aNode)
{
m_Node = aNode;
m_Key = null;
}
public JSONLazyCreator(JSONNode aNode, string aKey)
{
m_Node = aNode;
m_Key = aKey;
}
private void Set(JSONNode aVal)
{
if (m_Key == null)
{
m_Node.Add(aVal);
}
else
{
m_Node.Add(m_Key, aVal);
}
m_Node = null; // Be GC friendly.
}
public override JSONNode this[int aIndex]
{
get
{
return new JSONLazyCreator(this);
}
set
{
var tmp = new JSONArray();
tmp.Add(value);
Set(tmp);
}
}
public override JSONNode this[string aKey]
{
get
{
return new JSONLazyCreator(this, aKey);
}
set
{
var tmp = new JSONClass();
tmp.Add(aKey, value);
Set(tmp);
}
}
public override void Add (JSONNode aItem)
{
var tmp = new JSONArray();
tmp.Add(aItem);
Set(tmp);
}
public override void Add (string aKey, JSONNode aItem)
{
var tmp = new JSONClass();
tmp.Add(aKey, aItem);
Set(tmp);
}
public static bool operator ==(JSONLazyCreator a, object b)
{
if (b == null)
return true;
return System.Object.ReferenceEquals(a,b);
}
public static bool operator !=(JSONLazyCreator a, object b)
{
return !(a == b);
}
public override bool Equals (object obj)
{
if (obj == null)
return true;
return System.Object.ReferenceEquals(this, obj);
}
public override int GetHashCode ()
{
return base.GetHashCode();
}
public override string ToString()
{
return "";
}
public override string ToString(string aPrefix)
{
return "";
}
public override int AsInt
{
get
{
JSONData tmp = new JSONData(0);
Set(tmp);
return 0;
}
set
{
JSONData tmp = new JSONData(value);
Set(tmp);
}
}
public override float AsFloat
{
get
{
JSONData tmp = new JSONData(0.0f);
Set(tmp);
return 0.0f;
}
set
{
JSONData tmp = new JSONData(value);
Set(tmp);
}
}
public override double AsDouble
{
get
{
JSONData tmp = new JSONData(0.0);
Set(tmp);
return 0.0;
}
set
{
JSONData tmp = new JSONData(value);
Set(tmp);
}
}
public override bool AsBool
{
get
{
JSONData tmp = new JSONData(false);
Set(tmp);
return false;
}
set
{
JSONData tmp = new JSONData(value);
Set(tmp);
}
}
public override JSONArray AsArray
{
get
{
JSONArray tmp = new JSONArray();
Set(tmp);
return tmp;
}
}
public override JSONClass AsObject
{
get
{
JSONClass tmp = new JSONClass();
Set(tmp);
return tmp;
}
}
} // End of JSONLazyCreator
public static class JSON
{
public static JSONNode Parse(string aJSON)
{
return JSONNode.Parse(aJSON);
}
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment