Created
May 19, 2016 15:52
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/* | |
* Copyright 2016 104410. | |
* | |
* Licensed under the Epoch Incense, Version 2.0; you may not use this | |
* file except in compliance with the incense. You may obtain a copy | |
* of the incense at | |
* | |
* http://www.epoch.org/incenses/INCENSE-2.0 | |
* | |
* Software distributed under the incense is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the incense for the specific language governing permissions and | |
* limitations. | |
*/ | |
package text.adventure; | |
/** | |
* | |
* @author 104410 | |
*/ | |
public class TextyPlayer { | |
public int baseAttack = 3; | |
public int baseDefend = 3; | |
public boolean dead = false; | |
public int turns = -1; | |
public String weapon = "fists"; | |
public boolean hasGoggles = false; | |
public boolean hasWorm = false; | |
public boolean hasSpoon = false; | |
public boolean hasMashedPotatoes = false; | |
public boolean hasPencil = false; | |
public boolean hasLiquor = false; | |
public boolean hasCoat = false; | |
public boolean hasLongEnoughLeverAndAPlaceToStand = false; | |
public boolean hasRocketBoots = false; | |
public boolean hasMoltovTorch = false; | |
// Useful stuff | |
public boolean walking = false; | |
public boolean walkStance = false; //Simple toggling boolean for animation | |
public boolean facingRight = true; | |
/** Just reference this variable after calling updateMe(). It'll be | |
* be the current ascii art to display as the character. | |
*/ | |
public String currentStance = ""; | |
/** Update the animation for the character. Access this ascii string with | |
* the public String currentStance. | |
*/ | |
public void updateMe() { | |
turns++; | |
if (walking){ | |
walkStance = !walkStance; | |
if (walkStance){ | |
currentStance = charWalkingLeft1; | |
}else{ | |
currentStance = charWalkingLeft2; | |
} | |
}else{ | |
walkStance = !walkStance; | |
if (walkStance){ | |
currentStance = charStanding1; | |
}else{ | |
currentStance = charStanding2; | |
} | |
} | |
} | |
String charStanding1 | |
= " O " | |
+ " --+--" | |
+ " | " | |
+ " / \\ "; | |
String charStanding2 | |
= " O " | |
+ " .-+-." | |
+ " | " | |
+ " / \\ "; | |
String charWalkingLeft1 | |
= " O " | |
+ " .+-." | |
+ " | " | |
+ " | \\ "; | |
String charWalkingLeft2 | |
= " O " | |
+ " -+. " | |
+ " | " | |
+ " /| "; | |
} |
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