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import SwiftUI | |
struct GlowingSphere: View { | |
@State private var rotationAngle: Double = 0 | |
@State private var scales: [CGFloat] = [1.0, 1.0, 1.0, 1.0] | |
var body: some View { | |
ZStack { | |
// BG | |
Color.black.edgesIgnoringSafeArea(.all) |