Created
December 1, 2012 20:15
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Myagi
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.clone(); | |
robot.ahead(200); | |
robot.rotateCannon(180); | |
robot.back(100); | |
robot.rotateCannon(90); | |
robot.turn(360); | |
}; | |
Robot.prototype.onScannedRobot = function(ev) { | |
var robot = ev.robot; | |
var scannedRobot = ev.scannedRobot; | |
if (scannedRobot.parentId === robot.id) { | |
robot.ahead(100); | |
//scannedRobot.back(10); | |
return; | |
} | |
robot.fire(); | |
//robot.back(100); | |
}; | |
Robot.prototype.onRobotCollision = function(ev) { | |
var robot = ev.robot; | |
var scannedRobot = ev.scannedRobot; | |
if (scannedRobot.parentId === robot.id) { | |
robot.ahead(100); | |
//scannedRobot.back(10); | |
return; | |
} | |
robot.fire(); | |
robot.ahead(100); | |
}; | |
Robot.prototype.onWallCollision = function(ev) { | |
var robot = ev.robot; | |
//robot.fire(); | |
robot.ahead(50); | |
}; | |
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