Created
July 4, 2016 19:27
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Picking of 2D Actors in VTK-Python
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import vtk | |
class CustomInteractor(vtk.vtkInteractorStyleTrackballCamera): | |
def __init__(self, renderer, renWin): | |
self.AddObserver('LeftButtonPressEvent', self.OnLeftButtonDown) | |
self.AddObserver('LeftButtonReleaseEvent', self.OnLeftButtonRelease) | |
self.AddObserver('MouseMoveEvent', self.OnMouseMove) | |
self.renderer = renderer | |
self.chosenPiece = None | |
self.renWin = renWin | |
def OnLeftButtonRelease(self, obj, eventType): | |
self.chosenPiece = None | |
vtk.vtkInteractorStyleTrackballCamera.OnLeftButtonUp(self) | |
def OnLeftButtonDown(self, obj, eventType): | |
clickPos = self.GetInteractor().GetEventPosition() | |
picker = vtk.vtkPropPicker() | |
picker.Pick(clickPos[0], clickPos[1], 0, self.renderer) | |
actor = picker.GetActor2D() | |
self.chosenPiece = actor | |
vtk.vtkInteractorStyleTrackballCamera.OnLeftButtonDown(self) | |
def OnMouseMove(self, obj, eventType): | |
if self.chosenPiece is not None: | |
mousePos = self.GetInteractor().GetEventPosition() | |
self.chosenPiece.SetPosition(mousePos[0], mousePos[1]) | |
self.renWin.Render() | |
else : | |
vtk.vtkInteractorStyleTrackballCamera.OnMouseMove(self) | |
def buildDiskActor(inner_radius = 10, outer_radius = 20, position = (100, 20), color = (1, 1, 1)): | |
disk = vtk.vtkDiskSource() | |
disk.SetInnerRadius(inner_radius) | |
disk.SetOuterRadius(outer_radius) | |
disk.SetRadialResolution(100) | |
disk.SetCircumferentialResolution(100) | |
disk.Update() | |
mapper = vtk.vtkPolyDataMapper2D() | |
mapper.SetInputConnection(disk.GetOutputPort()) | |
actor = vtk.vtkActor2D() | |
actor.SetMapper(mapper) | |
actor.SetPosition(position[0], position[1]) | |
actor.GetProperty().SetColor(color) | |
return actor | |
ren = vtk.vtkRenderer() | |
renWin = vtk.vtkRenderWindow() | |
renWin.AddRenderer(ren) | |
renWin.SetSize(600, 600) | |
elements = [ | |
buildDiskActor(position = (200, 400), color=(1, 0, 0)), | |
buildDiskActor(position = (400, 400), color=(0, 1, 0)), | |
buildDiskActor(position = (300, 200), color=(0, 0, 1)), | |
] | |
for actor in elements: | |
ren.AddActor(actor) | |
iren = vtk.vtkRenderWindowInteractor() | |
iren.SetRenderWindow(renWin) | |
inStyle = CustomInteractor(ren, renWin) | |
iren.SetInteractorStyle(inStyle) | |
renWin.Render() | |
iren.Start() |
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