Created
September 26, 2011 04:31
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Distance from a point to a line or segment.
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/** | |
* See: http://jsfromhell.com/math/dot-line-length | |
* | |
* Distance from a point to a line or segment. | |
* | |
* @param {number} x point's x coord | |
* @param {number} y point's y coord | |
* @param {number} x0 x coord of the line's A point | |
* @param {number} y0 y coord of the line's A point | |
* @param {number} x1 x coord of the line's B point | |
* @param {number} y1 y coord of the line's B point | |
* @param {boolean} overLine specifies if the distance should respect the limits | |
* of the segment (overLine = true) or if it should consider the segment as an | |
* infinite line (overLine = false), if false returns the distance from the point to | |
* the line, otherwise the distance from the point to the segment. | |
*/ | |
var dotLineLength = function(x, y, x0, y0, x1, y1, o) { | |
function lineLength(x, y, x0, y0){ | |
return Math.sqrt((x -= x0) * x + (y -= y0) * y); | |
} | |
if(o && !(o = function(x, y, x0, y0, x1, y1){ | |
if(!(x1 - x0)) return {x: x0, y: y}; | |
else if(!(y1 - y0)) return {x: x, y: y0}; | |
var left, tg = -1 / ((y1 - y0) / (x1 - x0)); | |
return {x: left = (x1 * (x * tg - y + y0) + x0 * (x * - tg + y - y1)) / (tg * (x1 - x0) + y0 - y1), y: tg * left - tg * x + y}; | |
}(x, y, x0, y0, x1, y1), o.x >= Math.min(x0, x1) && o.x <= Math.max(x0, x1) && o.y >= Math.min(y0, y1) && o.y <= Math.max(y0, y1))){ | |
var l1 = lineLength(x, y, x0, y0), l2 = lineLength(x, y, x1, y1); | |
return l1 > l2 ? l2 : l1; | |
} | |
else { | |
var a = y0 - y1, b = x1 - x0, c = x0 * y1 - y0 * x1; | |
return Math.abs(a * x + b * y + c) / Math.sqrt(a * a + b * b); | |
} | |
}; |
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