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    Elegant Python RGB/RGBA multi-step linear gradients with generators
  
        
  
    
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  | #!/usr/bin/env python3 | |
| from itertools import tee | |
| # colors are floating-point 3-element tuples (doing RGBA is a matter of setting the component count) | |
| def poly_gradient(colors, steps, components=3): | |
| def linear_gradient(start, finish, substeps): | |
| yield start | |
| for i in range(1, substeps): | |
| yield tuple([(start[j]+(float(i)/(substeps-1))*(finish[j]-start[j])) for j in range(components)]) | |
| def pairs(seq): | |
| a, b = tee(seq) | |
| next(b, None) | |
| return zip(a, b) | |
| substeps = int(float(steps)/(len(colors)-1)) | |
| for a, b in pairs(colors): | |
| for c in linear_gradient(a, b, substeps): | |
| yield c | 
  
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