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Elegant Python RGB/RGBA multi-step linear gradients with generators
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#!/usr/bin/env python3 | |
from itertools import tee | |
# colors are floating-point 3-element tuples (doing RGBA is a matter of setting the component count) | |
def poly_gradient(colors, steps, components=3): | |
def linear_gradient(start, finish, substeps): | |
yield start | |
for i in range(1, substeps): | |
yield tuple([(start[j]+(float(i)/(substeps-1))*(finish[j]-start[j])) for j in range(components)]) | |
def pairs(seq): | |
a, b = tee(seq) | |
next(b, None) | |
return zip(a, b) | |
substeps = int(float(steps)/(len(colors)-1)) | |
for a, b in pairs(colors): | |
for c in linear_gradient(a, b, substeps): | |
yield c |
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