- Location - The location of the application. Usually just a URL, but the location can contain multiple pieces of information that can be used by an app
- pathname - The "file/directory" portion of the URL, like
invoices/123
- search - The stuff after
?
in a URL like/assignments?showGrades=1
. - query - A parsed version of search, usually an object but not a standard browser feature.
- hash - The
#
portion of the URL. This is not available to servers inrequest.url
so its client only. By default it means which part of the page the user should be scrolled to, but developers use it for various things. - state - Object associated with a location. Think of it like a hidden URL query. It's state you want to keep with a specific location, but you don't want it to be visible in the URL.
- pathname - The "file/directory" portion of the URL, like
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{ | |
"FileVersion": 3, | |
"EngineAssociation": "5.2", | |
"Description": "Minimum viable plugin dependencies for a usable Unreal Engine project", | |
"DisableEnginePluginsByDefault": true, | |
"Plugins": [ | |
{ | |
"Name": "PluginBrowser", | |
"Enabled": true | |
}, |
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import maya.cmds as cmds | |
import os as os | |
import maya.mel as mel | |
# Description | |
# This tool will export selected mesh(es) as an FBX | |
# It will name each export the same as the Maya file you export from, but with the character's namespace replacing the first part of the file name. | |
# File naming is expected to be "<name of character>_alltheothershit.extension" like "male_idleToWalk.ma" |
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JsonMLFormatter = function(simpleFormatter) | |
{ | |
this._simpleFormatter = simpleFormatter; | |
} | |
JsonMLFormatter.prototype = { | |
header: function(object, config) | |
{ | |
var c = this._simpleFormatter.preview(object); |
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@Override | |
protected com.google.gwt.user.server.rpc.SerializationPolicy doGetSerializationPolicy( @javax.annotation.Nonnull final javax.servlet.http.HttpServletRequest request, | |
@javax.annotation.Nonnull final String moduleBase, | |
@javax.annotation.Nonnull final String strongName ) | |
{ | |
java.net.URL moduleBaseURL = null; | |
if ( null != moduleBase ) | |
{ | |
try |
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Full thread dump | |
"qtp1101625662-61" #61 prio=5 os_prio=31 tid=0x00007fcd78195000 nid=0xee0b waiting on condition [0x000070000e1b7000] | |
java.lang.Thread.State: WAITING (parking) | |
at sun.misc.Unsafe.park(Native Method) | |
- parking to wait for <0x0000000796d09ea0> (a java.util.concurrent.FutureTask) | |
at java.util.concurrent.locks.LockSupport.park(LockSupport.java:175) | |
at java.util.concurrent.FutureTask.awaitDone(FutureTask.java:429) | |
at java.util.concurrent.FutureTask.get(FutureTask.java:191) | |
at com.google.gwt.dev.codeserver.JobRunner.getRecompileJs(JobRunner.java:71) |
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PROJECT_NAME='jsinterop-generator' | |
PROJECT_SLUG='jsinterop-generator' | |
UPSTREAM_OWNER='google' | |
LOCAL_OWNER='realityforge' | |
LOCAL_BRANCHES_TO_KEEP=%w(TravisCiIntegration) | |
#WARNING this will delete local branches which may contain your changes | |
DELETE_LOCAL_BRANCHES=true | |
def mysystem(command, fail_on_error = true) |
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git diff . ':(exclude)vendor/*' |
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MAX_BUILDS = 5 | |
MAX_ENV_BUILDS = 2 | |
Jenkins.instance.getAllItems(org.jenkinsci.plugins.workflow.job.WorkflowJob.class).each { it -> | |
def job = Jenkins.instance.getItemByFullName(it.fullName, Job.class) | |
def limit = (it.fullName =~ /^environment/) ? MAX_ENV_BUILDS : MAX_BUILDS | |
def recent = job.getBuilds().limit(limit) | |
println "Processing job " + it.fullName + " " + it.class + " BuildCount: " + job.getBuilds().size() + " Limit: " + limit | |
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