This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| """ This script bulk uploads emoji to a slack channel """ | |
| import os, time | |
| from pyvirtualdisplay import Display | |
| from selenium import webdriver | |
| from selenium.webdriver.common.keys import Keys | |
| rootdir = 'EMOJI SOURCE' | |
| display = Display(visible=0, size=(800, 600)) | |
| display.start() |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| """ This script bulk downloads emoji from a slack channel """ | |
| import os, time, urllib | |
| from pyvirtualdisplay import Display | |
| from selenium import webdriver | |
| from selenium.webdriver.common.keys import Keys | |
| display = Display(visible=0, size=(800, 600)) | |
| display.start() | |
| driver = webdriver.Chrome("DRIVER LOCATION") |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using UnityEngine; | |
| namespace Assets.Phunk.Core | |
| { | |
| public static class Log | |
| { | |
| #region Error | |
| public static void ErrorFormat(UnityEngine.Object context, string template, params object[] args) | |
| { | |
| var message = string.Format(template, args); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| ;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY | |
| ;by doppelganger (doppelheathen@gmail.com) | |
| ;This file is provided for your own use as-is. It will require the character rom data | |
| ;and an iNES file header to get it to work. | |
| ;There are so many people I have to thank for this, that taking all the credit for | |
| ;myself would be an unforgivable act of arrogance. Without their help this would | |
| ;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into | |
| ;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no |