http://globalgamejam.org/2015/games/pangaea http://globalgamejam.org/2015/games/liar-liar http://goo.gl/BuqnrC http://globalgamejam.org/2015/games/hugo http://goo.gl/Oa1Vlj http://goo.gl/Z9PhKs http://goo.gl/WqwCcH http://goo.gl/amxBtn http://goo.gl/MC0Otc http://globalgamejam.org/2015/games/divided
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/* program trapmpi.c */ | |
#include <stdio.h> | |
/* Includes the mpi C library. */ | |
#include "mpi.h" | |
/* Every processor gets values for a,b and n. */ | |
main(int argc, char* argv[]) { | |
int my_rank; | |
int p; |
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#import <Foundation/Foundation.h> | |
// An OrderedMutableDictionary maps keys/values through the use of | |
// NSMutableArrays. The main benefit of this is that you can iterate | |
// the dictionary in the order elements were added to it, as opposed | |
// to an alternate ordering scheme. | |
// | |
// Copyright © 2013 Rogelio E. Cardona-Rivera <[email protected]> | |
// This work is free. You can redistribute it and/or modify it under the | |
// terms of the Do What The Fuck You Want To Public License, Version 2, |
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%---------------------------------------------------------------------------------------------- | |
% Theorem environments. | |
% From: http://www.maths.tcd.ie/~dwilkins/LaTeXPrimer/Theorems.html | |
% The following code will create theorem, lemma, proposition, corollary, | |
% proof, definition, example and remark environments, together with a | |
% control sequence \qed which produces `tombstones' for the ends of proofs. | |
\newtheorem{theorem}{Theorem}[section] | |
\newtheorem{lemma}[theorem]{Lemma} | |
\newtheorem{proposition}[theorem]{Proposition} |
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[Ll]ibrary/ | |
[Tt]emp/ | |
[Oo]bj/ | |
[Bb]uild/ | |
# Autogenerated VS/MD solution and project files | |
/*.csproj | |
/*.unityproj | |
/*.sln | |
/*.suo |