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@recp
Last active March 21, 2018 15:01
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COLLADA_PBR Extension
<extra>
<ext name="pbr">
<metallic_roughness>
<metallic>
<factor>FloatOrParam</factor>
<bind_tex ref="texture-0" channel="G" />
</metallic>
<roughness>
<factor>FloatOrParam</factor>
<bind_tex ref="texture-0" channel="B" />
</roughness>
</metallic_roughness>
<albedo>
<tex ref="sampler0" />
<color>1 1 1 1</color>
</albedo>
</ext>
<ext name="normalmap">
<tex ref="texture-1" />
</ext>
<ext name="occlusionmap">
<tex ref="texture-2" />
</ext>
</extra>
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