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Basic javascript Class object. No inheritance or anything like that but allows the nice encapsulation of properties and methods.
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// The MIT License (MIT) | |
// | |
// Copyright (c) 2013, Nathan Reed | |
// | |
// Permission is hereby granted, free of charge, to any person obtaining a copy | |
// of this software and associated documentation files (the "Software"), to deal | |
// in the Software without restriction, including without limitation the rights | |
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
// copies of the Software, and to permit persons to whom the Software is | |
// furnished to do so, subject to the following conditions: | |
// | |
// The above copyright notice and this permission notice shall be included in | |
// all copies or substantial portions of the Software. | |
// | |
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
// THE SOFTWARE. | |
// | |
// Basic javascript Class object. No inheritance or anything like that | |
// but allows the nice encapsulation of properties and methods. | |
// | |
// Takes as its only argument an object with a set of methods for the | |
// class. If there is a method called initialize, it will be used as the | |
// constructor. | |
// | |
// Usage: | |
// | |
// var Logger = new Class({ | |
// initialize: function(name) { | |
// this.name = name; | |
// console.log('init: ' + this.name); | |
// }, | |
// | |
// log: function(txt) { | |
// console.log('log ' + this.name + ': ' + txt); | |
// } | |
// }); | |
// | |
var Class = function (obj) { | |
obj = obj || {}; | |
var $Class = function () { | |
var emptyFn = (function () { }); | |
(obj.initialize || emptyFn).apply(this, arguments); | |
}; | |
for (k in obj) { | |
if (obj.hasOwnProperty(k)) { | |
var fn = obj[k]; | |
if (typeof fn == 'function') { | |
$Class.prototype[k] = fn; | |
} | |
} | |
}; | |
return $Class; | |
}; |
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