Created
October 6, 2018 17:06
-
-
Save reg2k/2ec7ba823b6db670b3f7992090773b2e to your computer and use it in GitHub Desktop.
Fallout 4 No-Op INI Settings.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
The settings in this list have no game code referencing them (determined statically). | |
INI Pref Settings: | |
bShowLODInEditor:TerrainManager | |
bUseWaterDepth:Water | |
bUseWaterRefractions:Water | |
fAudioMasterVolume:AudioMenu | |
bSinglePassDirShadow:Display | |
bForceIgnoreSmoothness:Display | |
INI Settings: | |
bRangingDebugDraw:Pathfinding | |
bWarnOnRemoveInvalidMod:General | |
bShowLoadingAreaMessage:General | |
sEnvReduceColor:Weather | |
sLerpCloseColor:Weather | |
sBumpFadeColor:Weather | |
fAlphaReduce:Weather | |
fMaxPickTimeDebug:HAVOK | |
fMaxPickTimeDebugVATS:HAVOK | |
iEntityBatchRemoveRate:HAVOK | |
bCheckPurgedTextureList:General | |
bQueueWarnings:General | |
bUseMultiThreadedTrees:BackgroundLoad | |
sFailureMessage:LANGUAGE | |
sSysUtil_Retry:LANGUAGE | |
sSysUtil_AutoSaveWarning:LANGUAGE | |
sSysUtil_GameDataInsufficientSpace:LANGUAGE | |
sSysUtil_GameDataCorrupt:LANGUAGE | |
sSysUtil_SaveDataCreateNew:LANGUAGE | |
sSysUtil_SaveDataInsufficientSpace:LANGUAGE | |
sSysUtil_SaveDataOwnershipWarning:LANGUAGE | |
sSysUtil_DiscEject:LANGUAGE | |
sSysUtil_DirtyDisc:LANGUAGE | |
sSysUtil_AwardsLoading:LANGUAGE | |
sSysUtil_AwardsInstalling:LANGUAGE | |
sSysUtil_AwardsReinstalling:LANGUAGE | |
sSysUtil_AwardsConfiguring:LANGUAGE | |
sSysUtil_AwardsUpdating:LANGUAGE | |
sSysUtil_NPDRMInstalling:LANGUAGE | |
sSysUtil_GameContentInstalling:LANGUAGE | |
bTrackFileLoading:Archive | |
bWriteTACOutputToFile:Debug | |
uiCellFrameCaptureMinTime:General | |
uiWaitCellReadyTime:General | |
bDisableDuplicateReferenceCheck:General | |
bCreate Maps Enable:General | |
sMasterMismatchWarning:GeneralWarnings | |
sGeneralMasterMismatchWarning:GeneralWarnings | |
bFileSkipModelChecks:TestAllCells | |
bFileCheckModelCollision:TestAllCells | |
bFileGoneMessage:TestAllCells | |
bFileNeededMessage:TestAllCells | |
bFileTestLoad:TestAllCells | |
bFileUnusedObject:TestAllCells | |
bFileSkipIconChecks:TestAllCells | |
bFileShowIcons:TestAllCells | |
bFileShowTextures:TestAllCells | |
bSkipAnimationTextExport:Animation | |
bKeepPluginWhenMerging:General | |
bShowLLRandomRolls:Debug | |
bWarnOnMissingFileEntry:General | |
bUseOptimizedTextureLoading:General | |
bDecalMultithreaded:Decals | |
bSkinnedDecals:Decals | |
bGrassPointLighting:Grass | |
fGrassWindMagnitudeMax:Grass | |
fGrassWindMagnitudeMin:Grass | |
bLoadHelmetsInBackground:BackgroundLoad | |
fWorkshopSnapIntersectOffset:Workshop | |
bUseDropProxy:Workshop | |
bUseAutoDrop:Workshop | |
bWorkshopItemCastSphere:Workshop | |
bDebugDismemberments:General | |
bDisplayCutPlanes:Dismemberment | |
bSkipFurnitureMarkerVisualization | |
bShowFurnitureEntryMarkers:AI | |
bShowFurnitureExitMarkers:AI | |
bCalculateArmorMeshAndTextureFileCounts:General | |
bUseLooseScalingFiles:General | |
bLaserSights:Combat | |
bAimSights:Combat | |
f1PArrowTiltUpAngle:Combat | |
f3PArrowTiltUpAngle:Combat | |
bWarnFinishedCombinationNoCell:General | |
bCurrentCellOnly:Landscape | |
bDrawQuadBorders:Landscape | |
bLeveledCreaturesAreMarkers:General | |
bFileControllerOnRoot:TestAllCells | |
iWaterNoiseResolution:Water | |
bExternalLODDataFiles:General | |
bCheckCellOffsetsOnInit:General | |
bDebugCameraPathSelection:Camera | |
bWarnWhenReplacingInvalidHeadParts:General | |
fDefaultNPCWeightMin:General | |
fDefaultNPCWeightMax:General | |
bValidateStanceData:Animation | |
sFileTypeSource:Voice | |
sFileTypeLip:Voice | |
sFileTypeLTF:Voice | |
sFileTypeFUZ:Voice | |
fTrapHitEventDelayMS:Havok | |
bFogEnabled:Weather | |
bUseMultiThreadedFaceGen:BackgroundLoad | |
bUseEyeEnvMapping:General | |
bLoadBackgroundFaceGen:BackgroundLoad | |
bDebugFaceGenMultithreading:Debug | |
bDebugFaceGenCriticalSection:Debug | |
bFaceGenWarnings:MESSAGES | |
fGeneticBlendFactorWeight:Facegen | |
fGeneticBlendFactorBodyMorphRegions:Facegen | |
bPickSkinnedTrees:Trees | |
iMaxPathRequestsPerFrameTracked:Pathfinding | |
fFollowingCompanionPreferredWarpDistance | |
bSandboxSmoothPathDebug:AI | |
bSandboxStandingEnterDebug:AI | |
bSandboxPathFailedDebug:AI | |
bBackgroundInitializeGeometryDecals:Decals | |
bUseTaskletsToRecomputeBounds:Pathfinding | |
fObstacleUpdateDeltaWhenUnknown:Pathfinding | |
uDistantTreeBlockCacheSizePerCell:TerrainManager | |
bDisplayCloudLOD:TerrainManager | |
bKeepLowDetailTerrain:TerrainManager | |
bUseWaterShader:Water | |
bUseWaterHiRes:Water | |
bUseWaterHDR | |
bUseWaterReflectionBlur:Water | |
iWaterBlurAmount:Water | |
bForceLowDetailReflections:Water | |
fSurfaceTileSize:Water | |
fTileTextureDivisor:Water | |
fWadingWaterTextureRes:Water | |
fWaterGroupHeightRange:Water | |
fExteriorWaterReflectionThreshold:Water | |
fInteriorWaterReflectionThreshold:Water | |
bUseWaterLOD:Water | |
uSurfaceFPS:Water | |
sSurfaceTexture:Water | |
fRefractionWaterPlaneBias:Water | |
fMaxTimeToMarkSec:Animation | |
bDisplayMarkWarning:Animation | |
fSidechainAttackSecs:Audio | |
fSidechainReleaseSecs:Audio | |
fSidechainThresholdMinDB:Audio | |
fSidechainThresholdMaxDB:Audio | |
sMapCloudNIF:Camera | |
fWorldTransitionHeight:Camera | |
sWorldCameraOverlayNormalTexture:Camera | |
sWorldCameraOverlayNormalSnowTexture:Camera | |
fOverlayNormalStrength:Camera | |
fOverlayNormalSnowStrength:Camera | |
fOverlayScale:Camera | |
fOverlaySnowScale:Camera | |
fWorldCameraFocalDepth:Camera | |
fWorldCameraMaximumDepthBlur:Camera | |
fWorldCameraDepthBlurScale:Camera | |
fWorldCameraNearDepthBlurScale:Camera | |
bDebugCombatArea:Combat | |
bDebugCombatUnreachableLocations:Combat | |
bDebugCombatAimLocations:Combat | |
bDebugCombatViewLocations:Combat | |
bDebugCombatTargets:Combat | |
bDebugCombatAttackRange:Combat | |
bDebugCombatPositionReservations:Combat | |
iMaxViewCasterPicksGamebryo:Interface | |
sFlatModelMesh:Interface | |
bCompMarkerLog:Interface | |
bShowQuickLoadingMessage:Interface | |
uMaxSubtitleFontSize:Interface | |
bShowAllModRanks:Interface | |
fInspectModeThumbstickAxisMin:Interface | |
bShowShaderQuads:Interface | |
fPipboyGridMoveSpeed:Pipboy | |
fLooksMenuBoneTintPulseRate:Interface | |
fLooksMenuBoneTintColorR:Interface | |
fLooksMenuBoneTintColorG:Interface | |
fLooksMenuBoneTintColorB:Interface | |
uModLimitRefreshFrameCount:Bethesda.net | |
iPipboyColorR | |
iPipboyColorG | |
iPipboyColorB | |
fLightLODFadeMin:LOD | |
fLightLODFadeMax:LOD | |
fSpecularLODFadeMin:LOD | |
fSpecularLODFadeMax:LOD | |
fVATSWaitWeaponSightedRelease:VATS | |
fVATSWaitIntroDelay:VATS | |
fVATSEnterSec:VATS | |
fVATSExitSec:VATS | |
fExamineAnimTime:Interface | |
iWorkshopMenuBuildRequirementsFormat:Workshop | |
bMagicDebug:Combat | |
fASWeatherFadeOutSecs:Audio | |
fASWeatherFadeInSecs:Audio | |
fMenuModeFadeOutTime:Audio | |
fMenuModeFadeInTime:Audio | |
fVoiceCategoryChangeFadeSecs:Audio | |
fDialogueDuckingCooldownSecs:Audio | |
fInterestingDuckingCooldownSecs:Audio | |
fNearbyDuckingCooldownSecs:Audio | |
fNonDialogVoiceDuckingFadeOut:Audio | |
fNonDialogVoiceDuckingFadeIn:Audio | |
bDialogueActiveRefRequired:Dialogue | |
fVertibirdAvoidNodeSize | |
fVertibirdAvoidNodeSpacing | |
bMultiThreadMovement:General | |
bAllowProfileTransfer:SaveGame | |
bOutputSaveGameScreenshot:SaveGame | |
bCopyLoadGameToHostOrMemStick:SaveGame | |
bConvertNonUtilitySaves:SaveGame | |
bDownloadOldSaves:SaveGame | |
bUseAsyncDownload:SaveGame | |
sIntroMovie:General | |
bChainExplosionDebug:Combat | |
bAllowTextureFallback:General | |
bUseArchives:Archive | |
bCRTMemoryChecks:General | |
sArchiveList:Archive | |
sTestFile1:General | |
sTestFile2:General | |
sTestFile3:General | |
sTestFile4:General | |
sTestFile5:General | |
sTestFile6:General | |
sTestFile7:General | |
sTestFile8:General | |
sTestFile9:General | |
sTestFile10:General | |
bRunVTuneTest:General | |
bUseThreadedTempEffects:General | |
bUseThreadedParticleSystem:General | |
bUseThreadedMorpher:General | |
fLODLandVerticalBias:LOD | |
fLocalTreeMipMapLODBias:SpeedTree | |
fLODTreeMipMapLODBias:SpeedTree | |
sCopyProtectionTitle:CopyProtectionStrings | |
sCopyProtectionMessage:CopyProtectionStrings | |
sCopyProtectionTitle2:CopyProtectionStrings | |
sCopyProtectionMessage2:CopyProtectionStrings | |
bUseBackgroundFileLoader:BackgroundLoad | |
bCheckRuntimeCollisions:Archive | |
iRetainDirectoryStringTable:Archive | |
iRetainFilenameStringTable:Archive | |
iRetainFilenameOffsetTable:Archive | |
sInvalidationFile:Archive | |
sDebugText:Display | |
iDebugTextSubPage:Display | |
sHideTexturePath:Display | |
bMultiThreadedRendering:Display | |
bMultiThreadedRenderingDFL:Display | |
bMultiThreadedRenderingFWD:Display | |
bMultiThreadedRenderingPPM:Display | |
bMultiThreadedRenderingPPLD:Display | |
bMultiThreadedRenderingUNP:Display | |
bUseSunbeams:Display | |
fScopeScissorAmount:Display | |
bBuildPrimitives:Display | |
iMultiplexDecompressionBufferSize:Archive | |
bUseWindowsMessageBox:MESSAGES | |
bDisableAssertQueuing:MESSAGES | |
bAllowYesToAll:MESSAGES | |
bShowCheckMemoryOutput:General | |
uiMemoryLevelNumPasses:General | |
bActorSelfShadowing:Display | |
fPlayerFlyingMountBaseTargetSpeed:GENERAL | |
bShowMissingLipWarnings:MESSAGES | |
bVATSSmartCameraCheckDebug:VATS | |
bDismemberOneLimb:Combat | |
bDismemberRedressLimb:GamePlay | |
bTrackAllDeaths:General | |
iShowHitVector:Combat | |
fHitVectorDelay:Combat | |
fJumpAnimDelay:HAVOK | |
iDetectionPicks:GamePlay | |
fFootIKDistance:GamePlay | |
iDetectionHighNumPicks | |
bPlayStaggers:Combat | |
bPlayHitLocationIdles:Combat | |
bDisableNPCAttacks:Combat | |
iUpdateActorsPerFrame:HeadTracking | |
bAssertOnBadMovementAngle:Animation | |
fDecapInitialSpeed:Combat | |
bCombatDisableAmmoUsage:Combat | |
fINIDetectDoorsForPathingTime:Pathing | |
fAimUpDegrees:Combat | |
fAimDownDegrees:Combat | |
fAimChaseLookingMult:Combat | |
bInstantLevelUp:GamePlay | |
iActorsDismemberedPerFrame:GamePlay | |
bTrackProgress:GamePlay | |
sTrackProgressPath:GamePlay | |
bDisplayAutoLockpickHackingOdds:Debug | |
bDialogueCameraDrawDebug:Interface | |
bUseCyclicControlInFirstPerson:Controls | |
bIronSightsZoomEnable:Combat | |
fIronSightsZoomDefault:Combat | |
bShowGunTarget:General | |
fMagnetismTargetScoreAngleWeight:Combat | |
fMagnetismTargetSpeedMax:Combat | |
iLowProcessingMilliseconds:General | |
bConstantlySwitchClothLOD:Cloth | |
bParallelAnimUpdate:General | |
bTaskletActorSceneGraphUpdates:General | |
bRunMiddleLowLevelProcess:General | |
fAITurnSpeedScale:Pathfinding | |
fAICombatTurnSpeedScale:Pathfinding | |
fInitialPowerAttackDelay:Controls | |
fSubsequentPowerAttackDelay:Controls | |
fInitialPowerBashDelay:Controls | |
fSubsequentPowerBashDelay:Controls | |
uPlayerControlScheme:Controls | |
bDebugSpectatorThreats:General | |
bHazardDebug:Combat | |
bProjectileDebug:Combat | |
fProjectileDebugDuration:Combat | |
bVATSProjectileDebug:Combat | |
bVATSForceRanged:VATS | |
fVATSKillMoveEnd:VATS | |
bVatsDebug:VATS | |
bDebugCombatCoverReservations:Combat | |
bDebugCombatDialogue:Combat | |
bDebugCombatThreading:Combat | |
bDebugCombatTargetLocations:Combat | |
bDebugCombatThreats:Combat | |
fLowPerfCombatantVoiceDistance | |
bDebugCombatTextColorDark:Combat | |
fDebugCombatTextSize:Combat | |
bDebugCombatLOS:Combat | |
bDebugCombatProjectileLOS:Combat | |
fDebugCombatProjectileLOSTime:Combat | |
fLookingSpeed:Camera | |
iDialogueTransitionMillis:Camera | |
fMouseWheelZoomMinDelta:Camera | |
fOverShoulderOffsetCollisionScalar:Camera | |
fCollisionRecoverySpeed:Camera | |
fBookXRotation:Interface | |
fBookMenuLightSpecularY:Interface | |
fBookMenuLightSpecularZ:Interface | |
iDialogueSC_Easy_GlowR:Interface | |
iDialogueSC_Easy_GlowG:Interface | |
iDialogueSC_Easy_GlowB:Interface | |
iDialogueSC_Med_GlowR:Interface | |
iDialogueSC_Med_GlowG:Interface | |
iDialogueSC_Med_GlowB:Interface | |
iDialogueSC_Hard_GlowR:Interface | |
iDialogueSC_Hard_GlowG:Interface | |
iDialogueSC_Hard_GlowB:Interface | |
bShowAAAAPattern:Interface | |
fModOffset:Interface | |
fModZoom:Interface | |
fInventory3DItemPosX:Interface | |
fInventory3DItemPosY:Interface | |
fInventory3DItemPosZ:Interface | |
fInventory3DItemPosScale:Interface | |
fInventory3DItemPosXWide:Interface | |
fInventory3DItemPosYWide:Interface | |
fInventory3DItemPosZWide:Interface | |
fInventory3DItemPosScaleWide:Interface | |
fInventory3DItemZoomSpeed:Interface | |
fInventory3DItemZoomX:Interface | |
fInventory3DItemZoomY:Interface | |
fInventory3DItemZoomZ:Interface | |
fInventory3DItemZoomScale:Interface | |
fInventory3DBoundRadiusScale:Interface | |
sForcedLoadScreenEditorID:Interface | |
fLoadingModel_MaxZoomDistance:Interface | |
fLoadingModel_MinZoomDistance:Interface | |
fLoadingModel_TriggerRepeatRate:Interface | |
fLoadingMenuSceneLight2Radius:Interface | |
fLoadingMenuSceneLight3Radius:Interface | |
bShowCrewOnMainMenu | |
fFavoritesGamepadDelay:Controls | |
fBookLightX:Interface | |
fBookLightY:Interface | |
fBookLightZ:Interface | |
fBookLightDiffuseColorR:Interface | |
fBookLightDiffuseColorG:Interface | |
fBookLightDiffuseColorB:Interface | |
fBookLightRadius:Interface | |
fBookLightDimmerValue:Interface | |
fBookLight2X:Interface | |
fBookLight2Y:Interface | |
fBookLight2Z:Interface | |
fBookLight2DiffuseColorR:Interface | |
fBookLight2DiffuseColorG:Interface | |
fBookLight2DiffuseColorB:Interface | |
fBookLight2Radius:Interface | |
fBookLight2DimmerValue:Interface | |
fBackgroundScreenLightX:Interface | |
fBackgroundScreenLightY:Interface | |
fBackgroundScreenLightZ:Interface | |
fBackgroundScreenLightDiffuseColorR:Interface | |
fBackgroundScreenLightDiffuseColorG:Interface | |
fBackgroundScreenLightDiffuseColorB:Interface | |
fBackgroundScreenLightRadius:Interface | |
fBackgroundScreenLightDimmerValue:Interface | |
fBackgroundScreenLight2X:Interface | |
fBackgroundScreenLight2Y:Interface | |
fBackgroundScreenLight2Z:Interface | |
fBackgroundScreenLight2DiffuseColorR:Interface | |
fBackgroundScreenLight2DiffuseColorG:Interface | |
fBackgroundScreenLight2DiffuseColorB:Interface | |
fBackgroundScreenLight2Radius:Interface | |
fBackgroundScreenLight2DimmerValue:Interface | |
fBackgroundScreenLight3X:Interface | |
fBackgroundScreenLight3Y:Interface | |
fBackgroundScreenLight3Z:Interface | |
fBackgroundScreenLight3DiffuseColorR:Interface | |
fBackgroundScreenLight3DiffuseColorG:Interface | |
fBackgroundScreenLight3DiffuseColorB:Interface | |
fBackgroundScreenLight3Radius:Interface | |
fBackgroundScreenLight3DimmerValue:Interface | |
fUIRaceSexLightX:Interface | |
fUIRaceSexLightY:Interface | |
fUIRaceSexLightZ:Interface | |
fUIRaceSexLightDiffuseColorR:Interface | |
fUIRaceSexLightDiffuseColorG:Interface | |
fUIRaceSexLightDiffuseColorB:Interface | |
fUIRaceSexLightRadius:Interface | |
fUIRaceSexLightDimmerValue:Interface | |
fUIRaceSexLight2X:Interface | |
fUIRaceSexLight2Y:Interface | |
fUIRaceSexLight2Z:Interface | |
fUIRaceSexLight2DiffuseColorR:Interface | |
fUIRaceSexLight2DiffuseColorG:Interface | |
fUIRaceSexLight2DiffuseColorB:Interface | |
fUIRaceSexLight2Radius:Interface | |
fUIRaceSexLight2DimmerValue:Interface | |
fLockpickLightX:Interface | |
fLockpickLightY:Interface | |
fLockpickLightZ:Interface | |
fLockpickLightDiffuseColorR:Interface | |
fLockpickLightDiffuseColorG:Interface | |
fLockpickLightDiffuseColorB:Interface | |
fLockpickLightRadius:Interface | |
fLockpickLightDimmerValue:Interface | |
bAssertOnOverflow:Papyrus | |
bDrawAnimPoseInVDB:Animation | |
bDrawRagdollPoseInVDB:Animation | |
bShowPoseTransformWarnings:Animation | |
bShowMissingAudioWarnings:MESSAGES | |
iSmartglassReceiveTimeoutMs:Companion | |
bForbidNifErrorMarkers:General | |
iPostProcessMillisecondsEditor:BackgroundLoad | |
iPostProcessTaskWarningMilliseconds:BackgroundLoad | |
fBSTaskTime:General | |
strShaderIDNetworkPath:Display | |
bAsyncResourceCopies:Display | |
iUseDXDeviceDebug:Display | |
bFindContactPointsOnAdd:HAVOK | |
bDebugMultithreaded:HAVOK | |
bUseWorldLock:HAVOK | |
fCharControllerWarpDistSqr:HAVOK | |
bLoadLocalSetupData:Cloth | |
bDrawClothDeformedBones:Cloth | |
bDrawParticleStepPositions:Cloth | |
bEnablePrediction:Cloth | |
bEnableScaling:Cloth | |
bForceToPPU:CollisionQuery | |
bDrawVDBRaycastResults:CollisionQuery | |
bDrawVDBContactResults:CollisionQuery | |
bDrawVDBClosestResults:CollisionQuery | |
bRegisterAllVDBViewers:HAVOK | |
bHavokDebug:HAVOK | |
bshowDisabledAsserts:HAVOK | |
bUseCharRBExtrapolation:HAVOK | |
bWriteTranslationFile:Interface | |
iPreloadSizeLimit:General | |
iPreloadSizeLimitDefault:General | |
fTangentMagnitudeForPathEndpoints:Pathfinding | |
fPathManagerDebugInfoWindow:Pathfinding | |
fPOVSmootherAvoidNodeCost:Pathfinding | |
bWarnIfHighLevelSearchFails:Pathfinding | |
bFacePathVector:Pathfinding | |
fMaxDistanceMoved:Pathfinding | |
fMaxDistanceMoved:Pathfinding | |
fMaxAngleDeltaToTurnInPlace:Pathfinding | |
bTweenToFullRotationSpeed:Pathfinding | |
fMaxHeightFromNavmeshToObstacleBoxBottom:Pathfinding | |
fMaxHeightFromObstacleBoxToToNavmesh:Pathfinding | |
uiEditorNumSearchResults:Bethesda.net | |
fLODMultTrees:LOD | |
bDo30VFog:Display | |
bImageSpaceEffects:Display | |
iTrilinearThreshold:Display | |
bDoTestHDR:Display | |
fMipBias:Display | |
bForceLowDetailWater:Water | |
bMeshCombinerMaterialComparison:Display | |
bUseAutoDynamicResolution:Display | |
bWarnOnMaterialCollisions:General | |
bUseAsyncComputeAO:Display | |
bSSLRMipmapGeneration:SSLR | |
fMinSplashSize | |
fMaxSplashSize | |
fDensityDistModifier | |
fModMenuEffectScanlineFrequency:VATS | |
bAllowResourceReloading:General | |
bCompileOnRender:Display | |
bDoHUDQuadsMerge:Display | |
iWarningMinimumDiskSpaceSize:SaveGame |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment