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@regehr
Created April 13, 2018 23:32
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#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
enum dir { N, S, W, E };
static enum dir getcmd(void) {
int in;
do {
in = getchar();
} while (in == '\n');
if (in == EOF) {
printf("see you later\n");
exit(0);
}
switch (in) {
case 'n':
return N;
case 's':
return S;
case 'w':
return W;
case 'e':
return E;
}
printf("invalid command -- game over man\n");
exit(0);
}
static void win(void) {
printf("you won\n");
assert(0);
}
/* 6 7 8 9 a <- finish
* 5
* 4 3 2 d
* 1 b c
* start -> 0 e
* f
*/
static int room = 0;
#ifdef FUNCS
static void room0(enum dir d) {
if (d == N)
room = 1;
}
static void room1(enum dir d) {
if (d == N)
room = 2;
if (d == S)
room = 0;
if (d == E)
room = 0xb;
}
static void room2(enum dir d) {
if (d == W)
room = 3;
if (d == S)
room = 1;
}
static void room3(enum dir d) {
if (d == W)
room = 4;
if (d == E)
room = 2;
}
static void room4(enum dir d) {
if (d == N)
room = 5;
if (d == E)
room = 3;
}
static void room5(enum dir d) {
if (d == N)
room = 6;
if (d == S)
room = 4;
}
static void room6(enum dir d) {
if (d == S)
room = 5;
if (d == E)
room = 7;
}
static void room7(enum dir d) {
if (d == W)
room = 6;
if (d == E)
room = 8;
}
static void room8(enum dir d) {
if (d == W)
room = 7;
if (d == E)
room = 9;
}
static void room9(enum dir d) {
if (d == W)
room = 8;
if (d == E)
room = 0xa;
}
static void roomb(enum dir d) {
if (d == E)
room = 0xc;
if (d == W)
room = 1;
}
static void roomc(enum dir d) {
if (d == W)
room = 0xb;
if (d == N)
room = 0xd;
if (d == S)
room = 0xe;
}
static void roomd(enum dir d) {
if (d == S)
room = 0xc;
}
static void roome(enum dir d) {
if (d == N)
room = 0xc;
if (d == S)
room = 0xf;
}
static void roomf(enum dir d) {
if (d == N)
room = 0xe;
}
#else
static const int map[16][4] = {
{1, -1, -1, -1}, // 0
{2, 0, -1, 0xb}, // 1
{-1, 1, 3, -1}, // 2
{-1, -1, 4, 2}, // 3
{5, -1, -1, 3}, // 4
{6, 4, -1, -1}, // 5
{-1, 5, -1, 7}, // 6
{-1, -1, 6, 8}, // 7
{-1, -1, 7, 9}, // 8
{-1, -1, 8, 0xa}, // 9
{-1, -1, -1, -1}, // a
{-1, -1, 1, 0xc}, // b
{0xd, 0xe, 0xb, -1}, // c
{-1, 0xc, -1, -1}, // d
{0xc, 0xf, -1, -1}, // e
{0xe, -1, -1, -1}, // f
};
#endif
int main(void) {
while (1) {
printf("you are in room %x\n", room);
enum dir d = getcmd();
#ifdef FUNCS
int old_room = room;
switch (room) {
case 0:
room0(d);
break;
case 1:
room1(d);
break;
case 2:
room2(d);
break;
case 3:
room3(d);
break;
case 4:
room4(d);
break;
case 5:
room5(d);
break;
case 6:
room6(d);
break;
case 7:
room7(d);
break;
case 8:
room8(d);
break;
case 9:
room9(d);
break;
case 0xb:
roomb(d);
break;
case 0xc:
roomc(d);
break;
case 0xd:
roomd(d);
break;
case 0xe:
roome(d);
break;
case 0xf:
roomf(d);
break;
default:
assert(0);
}
if (room == old_room)
printf("sorry, can't go that way\n");
#else
int next = map[room][d];
if (next == -1)
printf("sorry, can't go that way\n");
else
room = next;
#endif
assert(room >= 0 && room <= 0xf);
if (room == 0xa)
win();
}
return 0;
}
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