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July 15, 2020 14:52
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Monoid and Foldable for C#
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public interface Monoid<A> | |
{ | |
A Empty { get; } | |
A Append(A x, A y); | |
} | |
public static class Foldable | |
{ | |
public static A Fold<A>(this IEnumerable<A> list, Monoid<A> M) | |
{ | |
return list.FoldMap(x => x, M); | |
} | |
public static A FoldMap<A, B>(this IEnumerable<B> list, Func<B, A> f, Monoid<A> M) | |
{ | |
return list.Aggregate(M.Empty, (p, c) => M.Append(p, f(c))); | |
} | |
} | |
public class SumDecimal : Monoid<decimal> | |
{ | |
public decimal Empty => 0; | |
public decimal Append(decimal x, decimal y) => Decimal.Add(x, y); | |
} | |
var people = new List<Person> | |
{ | |
new Person { Name = "Reid", Age = 36 }, | |
new Person { Name = "Miles", Age = 6 } | |
}; | |
var totalAge = people.FoldMap(x => x.Age, new SumDecimal()); | |
//totalAge = 42 |
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