Created
August 17, 2009 13:40
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#pragma once | |
#include "DXUT.h" | |
typedef enum RESOURCE_IDENTIFIER { | |
RESOURCE_IDENTIFIER_POSITIONS_TEX2D, | |
RESOURCE_IDENTIFIER_POSITIONS_SRV, | |
RESOURCE_IDENTIFIER_NORMALS_TEX2D, | |
RESOURCE_IDENTIFIER_NORMALS_SRV, | |
RESOURCE_IDENTIFIER_ALBEDO_SRV, | |
RESOURCE_IDENTIFIER_FRAMEBUFFER_RTV, | |
RESOURCE_IDENTIFIER_FRAMEBUFFER_SRV, | |
RESOURCE_IDENTIFIER_DEPTHSTENCIL_TEX2D, | |
RESOURCE_IDENTIFIER_DEPTHSTENCIL_DSV, | |
RESOURCE_IDENTIFIER_DEPTHSTENCIL_SRV, | |
} RESOURCE_IDENTIFIER; | |
class IModule { | |
public: | |
IModule(void) {} | |
virtual ~IModule(void) = 0 {} | |
/* | |
* Direct3D 10 callbacks with default (NOP) implementations | |
*/ | |
virtual HRESULT OnDeviceCreated(ID3D10Device* pd3dDevice, | |
const DXGI_SURFACE_DESC* pBackBufferSurfaceDesc) { return S_OK; } | |
virtual HRESULT OnSwapChainResized(ID3D10Device* pd3dDevice, IDXGISwapChain* pSwapChain, | |
const DXGI_SURFACE_DESC* pBackBufferSurfaceDesc) { return S_OK; } | |
virtual void OnFrameRender(ID3D10Device* pd3dDevice, double fTime, float fElapsedTime) {} | |
virtual void OnSwapChainReleasing(void) {} | |
virtual void OnDeviceDestroyed(void) {} | |
/* | |
* DXUT callbacks with default (NOP) implementations | |
*/ | |
virtual void OnFrameMove(double fTime, float fElapsedTime) {} | |
virtual void OnKeyboard(UINT nChar, bool bKeyDown, bool bAltDown) {} | |
virtual void OnMouse(bool bLeftButtonDown, bool bRightButtonDown, bool bMiddleButtonDown, | |
bool bSideButton1Down, bool bSideButton2Down, int nMouseWheelDelta, | |
int xPos, int yPos) {} | |
virtual LRESULT OnWindowMessage(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, | |
bool* pbNoFurtherProcessing) { return 0; } | |
/* | |
* Application specific callbacks | |
*/ | |
virtual HRESULT OnEffectPoolLoaded(ID3D10Device* pd3dDevice, ID3D10EffectPool* pEffectPool) { return S_OK; } | |
virtual void SetResource(RESOURCE_IDENTIFIER ResourceIdentifier, IUnknown* pResource) {} | |
}; |
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