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@remexre
Created October 18, 2013 15:03
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Simple x86 Assembly (Intel syntax) minesweeper.
[section .text]
GLOBAL _start
tiles:
.unknown equ '.'
.empty equ ' '
.mine equ '!'
_start:
call initBoard
mov byte [gameOver], FALSE
.mainLoop:
call printBoard
call getCoords
call uncoverTile
cmp byte [gameOver], FALSE
je .mainLoop
call printBoard
mov rax, sys_write
mov rbx, STDOUT
mov rcx, strings.gameOver
mov rdx, gameOverLen
int 0x80
mov rax, sys_exit
xor rbx, rbx
int 0x80
ret
initBoard:
mov rcx, 100
.put:
mov byte [board+rcx-1], tiles.unknown
dec rcx
cmp rcx, 0
ja .put
mov rax, sys_time
mov rbx, mines
int 0x80
xor rcx, rcx
.maskLoop:
cmp byte [mines+rcx], 10
jb .maskLoopEnd
xor rax, rax
mov al, byte [mines+rcx]
mov rbx, 10
div bl
mov byte [mines+rcx], ah
.maskLoopEnd:
inc rcx
cmp rcx, 20 ; NOT hex
jb .maskLoop
ret
printBoard:
push board
.innerLoop:
mov rax, sys_write
mov rbx, STDOUT
mov rcx, [rsp]
mov rdx, 10
int 0x80
.newline:
mov rax, sys_write
mov rbx, STDOUT
mov rcx, strings.newLine
mov rdx, newLineLen
int 0x80
pop rcx
add rcx, 10
push rcx
cmp rcx, board+100
jb .innerLoop
add rsp, 8 ; pop to /dev/null
ret
getCoords:
.x:
mov rax, sys_write
mov rbx, STDOUT
mov rcx, strings.enterX
mov rdx, enterXLen
int 0x80
mov rax, sys_read
mov rbx, STDIN
mov rcx, buffer
mov rdx, bufferLen
int 0x80
mov al, byte [buffer]
sub al, 0x30 ; ASCII to "raw"
cmp al, 0x09
ja .x ; Unsigned jump will also nix a negative.
mov byte [coords.x], al
.y:
mov rax, sys_write
mov rbx, STDOUT
mov rcx, strings.enterY
mov rdx, enterYLen
int 0x80
mov rax, sys_read
mov rbx, STDIN
mov rcx, buffer
mov rdx, bufferLen
int 0x80
mov al, byte [buffer]
sub al, 0x30
cmp al, 0x09
ja .y
mov byte [coords.y], al
ret
uncoverTile:
call isMine
je .mine
.empty:
xor rax, rax
mov ah, byte [coords.x]
mov al, 10
imul ah
add al, byte [coords.y]
mov byte [board+rax], tiles.empty
ret
.mine:
xor rax, rax
mov ah, byte [coords.x]
mov al, 10
imul ah
add al, byte [coords.y]
mov byte [board+rax], tiles.mine
mov byte [gameOver], TRUE
ret
isMine: ;; TODO
xor rax, rax
xor rcx, rcx
.loopX:
; if(mines[rcx] == coords['x']) goto .checkY
mov al, byte [coords.x]
cmp byte [mines+rcx], al
je .checkY
add rcx, 2
cmp rcx, 20
jb .loopX
jmp .exit
.checkY:
add rcx, 2
mov al, byte [coords.y]
cmp byte [mines+rcx-1], al
jne .loopX
xor rax, rax
cmp rax, 0x00 ; Set zero flag
ret
.exit:
xor rax, rax
cmp rax, 0x01 ; Clear zero flag
ret
[section .data]
strings:
.enterX: db "Enter the x (0-9): "
enterXLen equ $ - strings.enterX
.enterY: db "Enter the y (0-9): "
enterYLen equ $ - strings.enterY
.gameOver: db 0x1B, "[1;31mGAME OVER", 0x1B, "[0m", 0x0A
gameOverLen equ $ - strings.gameOver
.newLine: db 0x0A
newLineLen equ $ - strings.newLine
[section .bss]
board: resb 100
buffer: resb bufferLen
bufferLen equ 0xFF
coords:
.x: resb 0x01
.y: resb 0x01
gameOver: resb 0x01
rngVal: resq 0x01
mines: resb 20
sys_exit equ 0x01
sys_read equ 0x03
sys_write equ 0x04
sys_time equ 0x0D
STDIN equ 0x00
STDOUT equ 0x01
STDERR equ 0x02
FALSE equ 0x00
TRUE equ 0x01
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