Created
July 9, 2010 17:09
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package spectrum | |
import "time" | |
const ( | |
second = 1e9 | |
ms = 1e6 | |
) | |
type FpsCounter struct { | |
// The channel on which timings are sent from client code | |
Timings chan<- int64 | |
// Client code receives fps values from this channel | |
Fps <-chan float | |
} | |
func NewFpsCounter(timeInterval int64) *FpsCounter { | |
ticker := time.Tick(timeInterval) | |
timings := make(chan int64) | |
fpsOut := make(chan float) | |
fps := make(chan float) | |
fpsCounter := &FpsCounter{timings, fpsOut} | |
// Non-blocking fps stream | |
go func() { | |
lastFps := 0.0 | |
for { | |
select { | |
case fpsOut <- lastFps: | |
case lastFps = <-fps: | |
if closed(fps) { | |
close(fpsOut) | |
return | |
} | |
} | |
} | |
}() | |
// Calculate average fps and reset variables every tick | |
go func() { | |
sum := int64(0) | |
numSamples := 0 | |
for { | |
select { | |
case t := <-timings: | |
if closed(timings) { | |
close(fps) | |
return | |
} | |
sum += t | |
numSamples++ | |
case <-ticker: | |
if numSamples > 0 { | |
avgTime := sum / int64(numSamples) | |
fps <- 1/(float(avgTime)/second) | |
sum, numSamples = 0, 0 | |
} | |
} | |
} | |
}() | |
return fpsCounter | |
} |
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