Created
July 13, 2012 11:02
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Lightweight HTML5 canvas spinner / loader
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/* | |
* <html> | |
* <head> | |
* </head> | |
* <body> | |
* <canvas id="demo" height="400" width="400" style="background:#000;"></div> | |
* </body> | |
* </html> | |
* | |
*/ | |
var canvas = document.getElementById('demo'); | |
var context = canvas.getContext('2d'); | |
var start = new Date(); | |
var lines = 16, | |
cW = context.canvas.width, | |
cH = context.canvas.height; | |
var draw = function() { | |
var rotation = parseInt(((new Date() - start) / 1000) * lines) / lines; | |
context.save(); | |
context.clearRect(0, 0, cW, cH); | |
context.translate(cW / 2, cH / 2); | |
context.rotate(Math.PI * 2 * rotation); | |
for (var i = 0; i < lines; i++) { | |
context.beginPath(); | |
context.rotate(Math.PI * 2 / lines); | |
context.moveTo(cW / 10, 0); | |
context.lineTo(cW / 4, 0); | |
context.lineWidth = cW / 30; | |
context.strokeStyle = "rgba(255,255,255," + i / lines + ")"; | |
context.stroke(); | |
} | |
context.restore(); | |
}; | |
window.setInterval(draw, 1000 / 30); |
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http://jsfiddle.net/qKkkw/