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@renevo
Created November 23, 2023 00:27
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I asked ChatGPT to create a Simple Raft Implementation
package main
import (
"fmt"
"math/rand"
"time"
)
// LogEntry represents a log entry in the Raft algorithm.
type LogEntry struct {
Term int
Index int
Data interface{}
}
// RaftNode represents a node in the Raft cluster.
type RaftNode struct {
id int
currentTerm int
votedFor int
log []LogEntry
commitIndex int
lastApplied int
nextIndex []int
matchIndex []int
state string // "follower", "candidate", or "leader"
electionTimer *time.Timer
heartbeatTimer *time.Timer
// Channels for communication between different components of the node.
// For simplicity, we use channels for communication, but in a real-world
// scenario, you would need to implement network communication.
appendEntriesChan chan struct{}
requestVoteChan chan struct{}
commitChan chan struct{}
}
func NewRaftNode(id int) *RaftNode {
return &RaftNode{
id: id,
currentTerm: 0,
votedFor: -1,
log: make([]LogEntry, 0),
commitIndex: 0,
lastApplied: 0,
nextIndex: make([]int, 0),
matchIndex: make([]int, 0),
appendEntriesChan: make(chan struct{}),
requestVoteChan: make(chan struct{}),
commitChan: make(chan struct{}),
state: "follower",
}
}
func (n *RaftNode) startElectionTimer() {
timeout := time.Duration(rand.Intn(150)+150) * time.Millisecond
n.electionTimer = time.NewTimer(timeout)
go func() {
for {
select {
case <-n.electionTimer.C:
fmt.Printf("[%d] Election timeout\n", n.id)
n.startElection()
}
}
}()
}
func (n *RaftNode) resetElectionTimer() {
n.electionTimer.Stop()
n.startElectionTimer()
}
func (n *RaftNode) startHeartbeatTimer() {
heartbeatInterval := 50 * time.Millisecond
n.heartbeatTimer = time.NewTimer(heartbeatInterval)
go func() {
for {
select {
case <-n.heartbeatTimer.C:
fmt.Printf("[%d] Sending heartbeat\n", n.id)
n.broadcastAppendEntries()
}
}
}()
}
func (n *RaftNode) resetHeartbeatTimer() {
n.heartbeatTimer.Stop()
n.startHeartbeatTimer()
}
func (n *RaftNode) startElection() {
n.state = "candidate"
n.currentTerm++
n.votedFor = n.id
n.resetElectionTimer()
// Request votes from other nodes.
n.broadcastRequestVote()
}
func (n *RaftNode) broadcastRequestVote() {
fmt.Printf("[%d] Broadcasting RequestVote for term %d\n", n.id, n.currentTerm)
// For simplicity, we'll assume there are two other nodes in the cluster with IDs 2 and 3.
for _, peerID := range []int{2, 3} {
go func(peerID int) {
// Simulate network latency and communication.
time.Sleep(time.Duration(rand.Intn(50)) * time.Millisecond)
// For now, we'll just simulate a response from each peer.
n.handleRequestVoteResponse(peerID, true)
}(peerID)
}
}
func (n *RaftNode) handleRequestVoteResponse(peerID int, voteGranted bool) {
if n.state != "candidate" {
return
}
if voteGranted {
fmt.Printf("[%d] Received vote from %d\n", n.id, peerID)
// For simplicity, we'll assume a majority with just one vote.
n.state = "leader"
n.resetHeartbeatTimer()
// Initialize nextIndex and matchIndex for log replication.
for _, peer := range []int{2, 3} {
n.nextIndex = append(n.nextIndex, len(n.log)+1)
n.matchIndex = append(n.matchIndex, 0)
}
// Start log replication.
n.sendAppendEntries()
} else {
// TODO: Handle the case where the vote is not granted.
}
}
func (n *RaftNode) sendAppendEntries() {
fmt.Printf("[%d] Sending initial AppendEntries for log replication\n", n.id)
// For simplicity, we'll assume there are two other nodes in the cluster with IDs 2 and 3.
for _, peerID := range []int{2, 3} {
go func(peerID int) {
// Simulate network latency and communication.
time.Sleep(time.Duration(rand.Intn(50)) * time.Millisecond)
// For now, we'll just simulate a response from each peer.
n.handleAppendEntriesResponse(peerID, true)
}(peerID)
}
}
func (n *RaftNode) handleAppendEntriesResponse(peerID int, success bool) {
if n.state != "leader" {
return
}
if success {
n.nextIndex[peerID-2]++
n.matchIndex[peerID-2] = n.nextIndex[peerID-2] - 1
n.commitIndex++
n.commitChan <- struct{}{}
// Continue log replication.
n.sendAppendEntries()
} else {
// TODO: Handle the case where log replication is not successful.
}
}
func (n *RaftNode) StateMachine() {
for {
select {
case <-n.appendEntriesChan:
// TODO: Handle incoming AppendEntries RPCs.
case <-n.requestVoteChan:
// TODO: Handle incoming RequestVote RPCs.
case <-n.commitChan:
// Apply committed log entries to the state machine.
n.applyCommittedEntries()
}
}
}
func (n *RaftNode) applyCommittedEntries() {
for n.lastApplied < n.commitIndex {
n.lastApplied++
entry := n.log[n.lastApplied-1]
// TODO: Apply the log entry to the state machine.
fmt.Printf("[%d] Applied log entry: %v\n", n.id, entry)
}
}
func (n *RaftNode) broadcastAppendEntries() {
fmt.Printf("[%d] Broadcasting AppendEntries\n", n.id)
// For simplicity, we'll assume there are two other nodes in the cluster with IDs 2 and 3.
for _, peerID := range []int{2, 3} {
go func(peerID int) {
// Simulate network latency and communication.
time.Sleep(time.Duration(rand.Intn(50)) * time.Millisecond)
// For now, we'll just simulate a response from each peer.
n.handleAppendEntriesResponse(peerID, true)
}(peerID)
}
}
func (n *RaftNode) Run() {
go n.StateMachine()
n.startElectionTimer()
n.startHeartbeatTimer()
// TODO: Implement the main Raft loop with leader election, log replication, etc.
for {
// Placeholder for the main Raft logic.
// For simplicity, we'll just sleep for a random duration in this example.
time.Sleep(time.Duration(rand.Intn(100)) * time.Millisecond)
}
}
func main() {
// Create and run a Raft node with ID 1.
node := NewRaftNode(1)
node.Run()
}
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