Created
February 10, 2020 00:41
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/** | |
* Checks whether all of given items can be inserted into an inventory. | |
*/ | |
public static <T extends ItemInventory & ItemInsertable> boolean canInsertAll(List<ItemStack> stacks, T inventory) { | |
if (stacks.size() == 0) { | |
return true; | |
} | |
if (stacks.size() == 1) { | |
return inventory.canInsertFully(stacks.get(0)); | |
} | |
OverlayItemInventory<T> overlay = new OverlayItemInventory<T>(inventory); | |
for (ItemStack stack : stacks) { | |
ItemStack excess = overlay.insert(stack, ActionMode.CHANGE); | |
if (!excess.isEmpty()) { | |
return false; | |
} | |
} | |
return true; | |
} |
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public class OverlayItemInventory<T extends ItemInventory & ItemInsertable> implements ItemInventory, ItemInsertable { | |
protected final T inventory; | |
protected final ItemStack[] overlay; | |
public OverlayItemInventory(T inventory) { | |
this.inventory = inventory; | |
this.overlay = new ItemStack[inventory.size()]; | |
} | |
@Override | |
public int size() { | |
return inventory.size(); | |
} | |
@Override | |
public ItemStack get(int slot) { | |
if (overlay[slot] != null) { | |
return overlay[slot]; | |
} | |
return inventory.get(slot); | |
} | |
@Override | |
public boolean isValid(int slot, ItemStack stack) { | |
return inventory.isValid(slot, stack); | |
} | |
@Override | |
public boolean set(int slot, ItemStack stack, ActionMode mode) { | |
if (!isValid(slot, stack)) { | |
return false; | |
} | |
if (mode == ActionMode.CHANGE) { | |
overlay[slot] = stack; | |
} | |
return true; | |
} | |
@Override | |
public ItemStack insert(ItemStack stack, ActionMode mode) { | |
return InventoryUtil.insertSequentially(this, stack, mode); | |
} | |
} |
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