Created
May 17, 2016 19:32
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Topcoder Inv 2001 Semi A+B 500 pointer
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#include <bits/stdc++.h> | |
#define mp make_pair | |
#define vstr vector<string> | |
#define pb push_back | |
#define all(x) begin(x), end(x) | |
#define sz(x) int(x.size()) | |
#define P(X) cout << X << "\t" | |
#define NL cout << endl | |
#define FOR(I,N) for(int I = 0; I < N; ++I) | |
using namespace std; | |
typedef pair<int, int> Coord; | |
typedef pair<int, int> Incr; | |
static constexpr Incr UP = mp(-1, 0), DN = mp(1, 0), LT = mp(0, -1), RT = mp(0, 1); | |
static constexpr Incr NE = mp(-1, 1), NW = mp(-1, -1), SE = mp(1, 1), SW = mp(1, -1); | |
template<typename T> struct Iter2d | |
{ | |
#define x second | |
#define y first | |
vector<vector<T>> *pv; | |
Incr incr; | |
Coord pos; | |
Iter2d():pv(NULL){} | |
Iter2d(vector<vector<T>> &v1, const Coord &pos1, const Incr &incr1 = RT):pv(&v1), incr(incr1), pos(pos1) {} | |
Iter2d& operator=(const Iter2d& o) {pv = o.pv; incr = o.incr; pos = o.pos; return *this;} | |
T &operator*() {return (*pv)[pos.y][pos.x];} | |
Iter2d operator()(Incr i) const {return Iter2d(*pv, pos, i);} | |
operator bool() const {return pos.y >= 0 && pos.x >= 0 && pos.y < w() && pos.x < h();} | |
bool operator<(const Iter2d &o) const {return (!incr.y || (pos.y < o.pos.y)) && (!incr.x || (pos.x < o.pos.x));} | |
bool operator ==(const Iter2d &o) const {return o.pos.y == pos.y && o.pos.x == pos.x;} | |
bool operator !=(const Iter2d &o) const {return !(o == *this);} | |
Iter2d &operator++() | |
{ | |
pos.y += incr.y; pos.y = min(pos.y, h()); pos.y = max(pos.y, -1); | |
pos.x += incr.x; pos.x = min(pos.x, w()); pos.x = max(pos.x, -1); | |
return *this; | |
} | |
Iter2d next() { Iter2d it = *this; return ++it;} | |
int h() const { return pv->size(); } | |
int w() const { return ((*pv)[0]).size(); } | |
int distance(const Iter2d &o) const | |
{ | |
int count = 0; | |
Iter2d ite = *this; | |
while(ite != o) {++ite; ++count;} | |
return count; | |
} | |
Iter2d end() const | |
{ | |
Iter2d ite = *this; | |
while(ite.pos.y >=0 && ite.pos.y < h() && ite.pos.x >= 0 && ite.pos.x < w()) ++ite; | |
return ite; | |
} | |
typedef typename vector<T>::difference_type difference_type; | |
typedef typename vector<T>::value_type value_type; | |
typedef typename vector<T>::reference reference; | |
typedef typename vector<T>::pointer pointer; | |
typedef typename vector<T>::iterator::iterator_category iterator_category; | |
#undef x | |
#undef y | |
}; | |
struct Tothello | |
{ | |
typedef vector<vector<int>> Board; | |
Board board; | |
int doCount(const Board &b) | |
{ | |
int cnt = 0; | |
FOR(i, 8) cnt += count(all(b[i]), 1); | |
return cnt; | |
} | |
int applyone(Board &b, const Coord &c, const Incr &i1, const Incr &i2) | |
{ | |
int cnt = 0; | |
for(Iter2d<int> it(b, c, i1), ite = it.end(); it != ite; ++it) | |
{ | |
auto it1 = it(i2), ite2 = it1.end(); | |
auto it2 = adjacent_find(it1, ite2, [](int a, int b) {return a==1 && b==0;}); | |
auto it3 = adjacent_find(it2, ite2, [](int a, int b) {return a==0 && b==1;}); | |
if(it2 && it3 && it2.distance(it3) == count(it2, it3.next(), 0)) | |
{ | |
fill(it2, it3.next(), 1); | |
++cnt; | |
} | |
} | |
return cnt; | |
} | |
void apply(Board &b) | |
{ | |
int cnt; | |
do | |
{ | |
cnt = 0; | |
cnt += applyone(b, mp(0, 0), DN, RT); | |
cnt += applyone(b, mp(0, 0), RT, DN); | |
cnt += applyone(b, mp(0, 7), LT, SW); | |
cnt += applyone(b, mp(1, 7), DN, SW); | |
cnt += applyone(b, mp(0, 0), RT, SE); | |
cnt += applyone(b, mp(1, 0), DN, SE); | |
} | |
while(cnt); | |
} | |
int bestMove(vector<string> red, vector<string> blk, string who) | |
{ | |
FOR(i, 8) board.pb(vector<int>(8, -1)); | |
int w = (who == "Red" ? 1 : 0); | |
for(const auto &s:red) board[s[0]-'A'][s[1]-'1'] = w; | |
for(const auto &s:blk) board[s[0]-'A'][s[1]-'1'] = w^1; | |
int maxcnt = doCount(board); | |
FOR(i, 8) FOR(j, 8) | |
{ | |
if(board[i][j] < 0) | |
{ | |
Board temp = board; | |
temp[i][j] = 1; | |
apply(temp); | |
maxcnt = max(maxcnt, doCount(temp)); | |
} | |
} | |
return maxcnt; | |
} | |
}; |
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