Created
April 13, 2017 07:34
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Skyrim: OnInit and OnGameReload sequence
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Installation (first time running): | |
0. Quest variables and papyrus state set; SEQs are started and running | |
1. OnInit #1 - all quests whether they are SEQ or not | |
2. OnInit #2 - SEQs that are not run-once | |
Load Game (not first time running): | |
0. Quest variables, papyrus state, and running state restored | |
1. OnGameReload - quests that were running at time of save | |
Start (in-game): | |
1. OnInit #2 - quests that are not run-once | |
* SEQ = start-game enabled quest | |
* OnGameReload requires SkyUI's SKI_PlayerLoadGameAlias script; or use Player's OnPlayerLoadGame event |
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Tip: Avoid needing an SEQ file and detect first OnInit vs. quest start OnInit by making the quest not SEQ and not Run Once and using