Created
January 25, 2012 19:04
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SimpleGame
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package com.resbah.SimpleGame; | |
import java.applet.*; | |
import java.awt.Color; | |
import java.awt.Event; | |
import java.awt.Graphics; | |
import java.awt.Image; | |
/** | |
* | |
* THIS CODE IS SO WRONG BUT WHO CARES \o/ | |
* | |
* @author matthew sowden | |
* | |
*/ | |
public class SimpleGame extends Applet implements Runnable { | |
private static final long serialVersionUID = -6363298479261969104L; | |
Thread t; | |
int i; | |
Image offscreenImage; | |
Graphics offscr; | |
@SuppressWarnings("deprecation") | |
public void init() { | |
t = new Thread(this); | |
t.start(); | |
i = 0; | |
} | |
public void paint(Graphics g) | |
{ | |
g.drawString("i = "+i,10,20); | |
offscr.setColor(Color.black); | |
offscr.fillRect(0,0, size().width, size().height); | |
offscr.setColor(Color.blue); | |
offscr.fillArc(0,0,size().width,size().height,startAngle,arcAngle); | |
g.drawImage(offscreenImage, 0, 0, this); | |
} | |
public boolean keyDown(Event e, int key) | |
{ | |
String message = "value = " + key; | |
return true; | |
} | |
public boolean keyUp(Event e, int key) | |
{ | |
String message = "value = " + key; | |
return true; | |
} | |
public void run() { | |
while(true) | |
{ | |
i++; | |
repaint(); | |
try{ | |
Thread.sleep(1000/30); | |
} catch (InterruptedException e) { ; } | |
} | |
} | |
public void update(Graphics g) | |
{ | |
paint(g); | |
} | |
} |
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