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function getRandomInt(min, max) { | |
return Math.floor(Math.random() * (max - min)) + min; | |
} | |
/* | |
Code example explaining the enter, update and exit states in D3. | |
The 3 states basically define the actions that occur when data is added to a selection of elements. | |
Say if we were selecting data from a database where we had to perform a search with a query string, | |
each time we ran query the number of rows returned could be more, less, or could be the same but | |
contain different data, these in essence are the 3 states. more = enter, less = exit, same = update. | |
The following function illustrates the 3 states by running a function every 3 seconds | |
that changes (randomly) the data "joined" to the elements in the dom. | |
The elements in the dom are svg <circle> elements to help illustrate the effect. | |
*/ | |
setInterval(function() { | |
var cnt = getRandomInt(3, 10), data = []; | |
for (var i = 0; i < cnt; i++) { | |
data.push({"x": Math.random() * (320 - 10) + 10, "y": Math.random() * (320 - 10) + 10}); | |
} | |
var svg = d3.select("svg"); | |
var circle = svg.selectAll("circle") | |
.data(data); | |
circle.exit().remove(); | |
circle.enter().append("circle") | |
.attr("r", 2.5); | |
circle | |
.attr("cx", function(d) { return d.x; }) | |
.attr("cy", function(d) { return d.y; }); | |
}, 3000); |
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