Created
February 27, 2024 07:36
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#include <stdio.h> | |
#include <stdlib.h> | |
#define da_append(xs, x) \ | |
do { \ | |
if ((xs)->count >= (xs)->capacity) { \ | |
if ((xs)->capacity == 0) (xs)->capacity = 256; \ | |
else (xs)->capacity *= 2; \ | |
(xs)->items = realloc((xs)->items, (xs)->capacity*sizeof(*(xs)->items)); \ | |
} \ | |
\ | |
(xs)->items[(xs)->count++] = (x); \ | |
} while (0) | |
typedef struct { | |
int *items; | |
size_t count; | |
size_t capacity; | |
} Numbers; | |
int main(void) | |
{ | |
Numbers xs = {0}; | |
for (int x = 0; x < 10; ++x) da_append(&xs, x); | |
for (size_t i = 0; i < xs.count; ++i) printf("%d\n", xs.items[i]); | |
return 0; | |
} |
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
typedef struct {
int *items;
int count;
int capacity;
} Numbers;
void resize(Numbers *xs, int new_capacity) {
if (new_capacity < xs->count) {
xs->count = new_capacity;
}
xs->items = realloc(xs->items, new_capacity * sizeof(*xs->items));
xs->capacity = new_capacity;
}
void append(Numbers *xs, int x) {
if (xs->count >= xs->capacity) {
if (xs->capacity == 0) {
xs->capacity = 64;
} else {
xs->capacity *= 2;
}
resize(xs, xs->capacity);
}
xs->items[xs->count++] = x;
}
int get(Numbers *xs, int index) {
return xs->items[index];
}
int size(Numbers *xs) {
return xs->count;
}
int main(void) {
Numbers xs;
for (int i = 0; i < 10; ++i){
append(&xs, i);
}
for (int i = 0; i < size(&xs); ++i){
printf("%d\n", get(&xs, i));
}
return 0;
}```
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> typedef struct { int *items; int count; int capacity; } Numbers; void resize(Numbers *xs, int new_capacity) { if (new_capacity < xs->count) { xs->count = new_capacity; } xs->items = realloc(xs->items, new_capacity * sizeof(*xs->items)); xs->capacity = new_capacity; } void append(Numbers *xs, int x) { if (xs->count >= xs->capacity) { if (xs->capacity == 0) { xs->capacity = 64; } else { xs->capacity *= 2; } resize(xs, xs->capacity); } xs->items[xs->count++] = x; } int get(Numbers *xs, int index) { return xs->items[index]; } int size(Numbers *xs) { return xs->count; } int main(void) { Numbers xs; for (int i = 0; i < 10; ++i){ append(&xs, i); } for (int i = 0; i < size(&xs); ++i){ printf("%d\n", get(&xs, i)); } return 0; }```
Nice!
However re-assigning a pointer directly from realloc is potentially a memory leak and many tools will yell at you.('xs->items' may be set to null if 'realloc' fails, which may result in a leak of the original buffer from clang-tidy)
I know this is a tangent but its just a good to know.
void resize(Numbers* xs, int new_capacity) {
if (new_capacity < xs->count) {
xs->count = new_capacity;
}
int* new_items = realloc(xs->items, new_capacity * sizeof(*xs->items));
if (new_items == NULL) {
perror("realloc");
free(xs->items);
exit(1); // handle re-allocation failure
}
xs->items = new_items;
xs->capacity = new_capacity;
}
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you can make your array with "generic type":
#define DA_ARRAY( name, dtype)
typedef struct {
dtype* items;
size_t count;
size_t capacity;
} name##Array##_t; \