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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
var act = RobotActions; | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; |
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
robot.clone(); | |
}; | |
var speed = 2; | |
Robot.prototype.onIdle = function(ev) { |
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
var is_scanning = true; | |
var is_blocking = false; | |
var angleTarget = 0; | |
var lastTarget = [0,0]; |