Created
November 21, 2011 22:17
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Linq; | |
public enum EdgeType { Clear, Road, Bounce, Stop, Blocker, Killer, Burning }; | |
public interface IAura | |
{ | |
float Level { get; } | |
} | |
public class Aura : IAura | |
{ | |
public float Level { get; set; } | |
public Aura(float level) | |
{ | |
Level = level; | |
} | |
} | |
public class EnumeratorTest : MonoBehaviour { | |
EdgeType[] _edges = new EdgeType[7]; | |
int[] numbers; | |
List<string> words; | |
List<Aura> auras = new List<Aura>(); | |
// Use this for initialization | |
void Start () | |
{ | |
numbers = new int[5] {1, 2, 3, 4, 5}; | |
words = new List<string> { "a", "bb", "ccc", "dddd", "eeeee" }; | |
Debug.Log("Listing numbers"); | |
foreach(var x in numbers) | |
{ | |
Debug.Log("Listed "+x); | |
} | |
_edges[0] = EdgeType.Clear; | |
_edges[1] = EdgeType.Road; | |
_edges[2] = EdgeType.Bounce; | |
_edges[3] = EdgeType.Blocker; | |
_edges[4] = EdgeType.Killer; | |
_edges[5] = EdgeType.Burning; | |
_edges[6] = EdgeType.Burning; | |
auras.Add(new Aura(1)); | |
auras.Add(new Aura(2)); | |
auras.Add(new Aura(3)); | |
auras.Add(new Aura(5)); | |
auras.Add(new Aura(8)); | |
} | |
// Update is called once per frame | |
void Update () { | |
} | |
void OnGUI() | |
{ | |
if (GUILayout.Button("Any under 5")) | |
{ | |
var found = numbers.Any( x => x < 5); | |
Debug.Log("Found any under 5 == "+found); | |
} | |
if (GUILayout.Button("Select the firt one over 3")) | |
{ | |
var first = numbers.FirstOrDefault( x => x >= 4); | |
Debug.Log("First one found == "+first); | |
} | |
if (GUILayout.Button("All words longer than 2 characters")) | |
{ | |
var longer = words.Where( x => x.Length > 2); | |
Debug.Log("Longer == "); | |
foreach (var s in longer) | |
{ | |
Debug.Log(s); | |
} | |
} | |
if (GUILayout.Button("Any burning edge")) | |
{ | |
var hasEdge = _edges.Any(x => x == EdgeType.Burning); | |
Debug.Log("Has Edge == "+hasEdge); | |
} | |
/* Uncomment me after the first test | |
if (GUILayout.Button("All killer edges")) | |
{ | |
var killerEdges = _edges.Where( x => x == EdgeType.Killer); | |
Debug.Log("Killer Edge total == "+ killerEdges.Count()); | |
} | |
*/ | |
if (GUILayout.Button("Sum")) | |
{ | |
var sum = auras.Sum( x => x.Level); | |
Debug.Log("Sum == "+sum); | |
} | |
} | |
} |
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