Lee:
I didn't want to start derailing the thread, but I wrote two gists that night I wanted to get your personal opinion on before posting/avoiding posting.
Without DI: https://gist.github.com/richmolj/5811237
Does this accurately display the additional complexity added by DI, or is the example unfair? Not particularly trying to make a point here, more trying to better orient myself to the opposing mindset.
Lou:
Yeah, I think your examples are pretty fair. There certainly is some overhead for going the DI route, I definitely wouldn't dispute it, but to me the extra complexity in the constructor pays off more times then not.
When you want to reuse the post somewhere else, but have the stats collected differently, you just pass in a different collaborator. In other words, I think this helps with the open/closed principle, which is a bigger deal than the enhanced testability (there, I agree with your previous assessment, It's a minor plus, but it wouldn't be the main reason I'd want the DI code--though I'm sure others would disagree with me). If we are getting into the world where we're trying to aim for more code reuse, we want to minimize the number of instances where we actually have to change class implementation, because this is a much greater risk of introducing regressions then building up the behavior you want from small existing pieces.
Also, you could minimize the pain of that constructor by either the parameter defaults or a factory etc. In the example I'd probably just put a factory method on the post class, like Post.simple_post, that wraps the last three lines. In general, I'd prefer the more flexible interface and then work with it via a facade of some sort. This keeps us from monkey patching/changing internals of classes that are used in many places in production code.
So, yeah, I would definitely add it to the discussion and see how folks feel about it. I was thinking about this a lot last night, and I think you're right that folks have different tolerances for the number of abstractions they want to deal with. I think I might have preference for more generalized stuff, just because I tend to look at code more from and abstract math perspective than an engineering one. YMMV. Would be interesting to see how everybody else feels.
Though in either case I think we should take a look at how we do (or don't do) documentation. That helps a lot in nailing down these abstractions with concrete details about the contracts.
I don't think the direction you are heading is wrong. In fact, I think it's pretty smart...when applied as a last step. When I see that gist I think:
I feel like 12 lines of code that could be understood in 12 seconds went to 92 lines of code that could be understood in 12 minutes. Granted, I am not that smart.
You could certainly argue the code is more extensible and flexible. My experience has been the worst code situations stem not from tight coupling or mixed responsibilities, but from developers trying to do something too slick, too soon. YMMV.