-
-
Save riking/2004232 to your computer and use it in GitHub Desktop.
Generation Help
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public void generateSurface(World world, Random rand, int chunkX, int chunkZ) | |
{ | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Emerald.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Sapphire.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Fluorite.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Demantoid.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Opal.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Danburite.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Peridot.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Topaz.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Ruby.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Amethyst.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Onyx.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Hackmanite.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
for(int a= 0; a < 32; a++) | |
{ | |
int randPosX = chunkX + rand.nextInt(16); | |
int randPosY = rand.nextInt(64); | |
int randPosZ = chunkZ + rand.nextInt(16); | |
(new WorldGenMinable(mod_Ores.Apatite.blockID, 8)).generate(world, rand, randPosX, randPosY, randPosZ); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment